Open 3D Engine EMotionFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for MCore::Attribute, including all inherited members.
Attribute(AZ::u32 typeID) (defined in MCore::Attribute) | MCore::Attribute | protected |
AttributeFactory (defined in MCore::Attribute) | MCore::Attribute | friend |
Clone() const =0 (defined in MCore::Attribute) | MCore::Attribute | pure virtual |
ConvertToString(AZStd::string &outString) const =0 (defined in MCore::Attribute) | MCore::Attribute | pure virtual |
GetClassSize() const =0 (defined in MCore::Attribute) | MCore::Attribute | pure virtual |
GetDefaultInterfaceType() const =0 (defined in MCore::Attribute) | MCore::Attribute | pure virtual |
GetType() const (defined in MCore::Attribute) | MCore::Attribute | inline |
GetTypeString() const =0 (defined in MCore::Attribute) | MCore::Attribute | pure virtual |
InitFrom(const Attribute *other)=0 (defined in MCore::Attribute) | MCore::Attribute | pure virtual |
InitFromString(const AZStd::string &valueString)=0 (defined in MCore::Attribute) | MCore::Attribute | pure virtual |
m_typeId | MCore::Attribute | protected |
NetworkSerialize(EMotionFX::Network::AnimGraphSnapshotChunkSerializer &) (defined in MCore::Attribute) | MCore::Attribute | inlinevirtual |
operator=(const Attribute &other) (defined in MCore::Attribute) | MCore::Attribute | |
~Attribute() (defined in MCore::Attribute) | MCore::Attribute | virtual |