Open 3D Engine GameState Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
GameState::IGameState Member List

This is the complete list of members for GameState::IGameState, including all inherited members.

AZ_CLASS_ALLOCATOR(IGameState, AZ::SystemAllocator) (defined in GameState::IGameState)GameState::IGameState
AZ_RTTI(IGameState, "{AF3F218C-37E0-4351-86EC-03B9BA49C5C7}") (defined in GameState::IGameState)GameState::IGameState
GameStateSystemComponent (defined in GameState::IGameState)GameState::IGameStatefriend
IGameState()=defaultGameState::IGameState
OnEnter()GameState::IGameStateinlineprotectedvirtual
OnExit()GameState::IGameStateinlineprotectedvirtual
OnPopped()GameState::IGameStateinlineprotectedvirtual
OnPushed()GameState::IGameStateinlineprotectedvirtual
OnUpdate()GameState::IGameStateinlineprotectedvirtual
~IGameState()=defaultGameState::IGameStatevirtual