Open 3D Engine Gestures Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Gestures::IRecognizer, including all inherited members.
AZ_CLASS_ALLOCATOR(IRecognizer, AZ::SystemAllocator) (defined in Gestures::IRecognizer) | Gestures::IRecognizer | |
AZ_RTTI(IRecognizer, "{C3E00298-1953-465F-A360-EBC10B62BFE8}", CustomData) (defined in Gestures::IRecognizer) | Gestures::IRecognizer | |
Disable() | Gestures::IRecognizer | inline |
Enable() | Gestures::IRecognizer | inline |
GetGesturePointerIndex(const AzFramework::InputChannel &inputChannel) | Gestures::IRecognizer | inlineprotected |
GetPriority() const override | Gestures::IRecognizer | inline |
INVALID_GESTURE_POINTER_INDEX (defined in Gestures::IRecognizer) | Gestures::IRecognizer | protected |
OnDownEvent(const AZ::Vector2 &screenPositionPixels, uint32_t pointerIndex)=0 | Gestures::IRecognizer | pure virtual |
OnInputChannelEvent(const AzFramework::InputChannel &inputChannel, bool &o_hasBeenConsumed) override | Gestures::IRecognizer | inline |
OnPressedEvent(const AZ::Vector2 &screenPositionPixels, uint32_t pointerIndex)=0 | Gestures::IRecognizer | pure virtual |
OnReleasedEvent(const AZ::Vector2 &screenPositionPixels, uint32_t pointerIndex)=0 | Gestures::IRecognizer | pure virtual |
UpdateNormalizedPositionAndDeltaFromScreenPosition(const AZ::Vector2 &screenPositionPixels) | Gestures::IRecognizer | inlineprotected |