Open 3D Engine Gestures Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for Gestures::InputChannelGestureDrag, including all inherited members.
AZ_CLASS_ALLOCATOR(InputChannelGestureDrag, AZ::SystemAllocator) (defined in Gestures::InputChannelGestureDrag) | Gestures::InputChannelGestureDrag | |
AZ_CLASS_ALLOCATOR(InputChannelGesture, AZ::SystemAllocator) (defined in Gestures::InputChannelGesture) | Gestures::InputChannelGesture | |
AZ_CLASS_ALLOCATOR(RecognizerDrag, AZ::SystemAllocator) (defined in Gestures::RecognizerDrag) | Gestures::RecognizerDrag | |
AZ_CLASS_ALLOCATOR(RecognizerContinuous, AZ::SystemAllocator) (defined in Gestures::RecognizerContinuous) | Gestures::RecognizerContinuous | |
AZ_CLASS_ALLOCATOR(IRecognizer, AZ::SystemAllocator) (defined in Gestures::IRecognizer) | Gestures::IRecognizer | |
AZ_DISABLE_COPY_MOVE(InputChannelGestureDrag) (defined in Gestures::InputChannelGestureDrag) | Gestures::InputChannelGestureDrag | |
AZ_DISABLE_COPY_MOVE(InputChannelGesture) (defined in Gestures::InputChannelGesture) | Gestures::InputChannelGesture | |
AZ_RTTI(InputChannelGestureDrag, "{A860D040-5931-4232-915E-7B41E747853F}", InputChannel) (defined in Gestures::InputChannelGestureDrag) | Gestures::InputChannelGestureDrag | |
AZ_RTTI(InputChannelGesture, "{A26F1958-7AF7-48AB-87AA-12AD76088BCA}", InputChannel) (defined in Gestures::InputChannelGesture) | Gestures::InputChannelGesture | |
AZ_RTTI(RecognizerDrag, "{B244C54C-1F5C-420E-8F47-025AFEB7A499}", RecognizerContinuous) (defined in Gestures::RecognizerDrag) | Gestures::RecognizerDrag | |
AZ_RTTI(RecognizerContinuous, "{A8B16552-E1F3-4469-BEB8-5D209554924E}", IRecognizer) (defined in Gestures::RecognizerContinuous) | Gestures::RecognizerContinuous | |
AZ_RTTI(IRecognizer, "{C3E00298-1953-465F-A360-EBC10B62BFE8}", CustomData) (defined in Gestures::IRecognizer) | Gestures::IRecognizer | |
Disable() | Gestures::IRecognizer | inline |
Enable() | Gestures::IRecognizer | inline |
GetConfig() (defined in Gestures::RecognizerDrag) | Gestures::RecognizerDrag | inline |
GetConfig() const (defined in Gestures::RecognizerDrag) | Gestures::RecognizerDrag | inline |
GetCurrentPosition() const (defined in Gestures::RecognizerDrag) | Gestures::RecognizerDrag | inline |
GetCustomData() const override | Gestures::InputChannelGestureDrag | protected |
GetDefaultConfig() (defined in Gestures::RecognizerDrag) | Gestures::RecognizerDrag | inlinestatic |
GetDefaultMinPixelsMoved() (defined in Gestures::RecognizerDrag) | Gestures::RecognizerDrag | inlinestatic |
GetDefaultMinSecondsHeld() (defined in Gestures::RecognizerDrag) | Gestures::RecognizerDrag | inlinestatic |
GetDefaultPointerIndex() (defined in Gestures::RecognizerDrag) | Gestures::RecognizerDrag | inlinestatic |
GetDefaultPriority() (defined in Gestures::RecognizerDrag) | Gestures::RecognizerDrag | inlinestatic |
GetDelta() const (defined in Gestures::RecognizerDrag) | Gestures::RecognizerDrag | inline |
GetDistance() const (defined in Gestures::RecognizerDrag) | Gestures::RecognizerDrag | inline |
GetGesturePointerIndex(const AzFramework::InputChannel &inputChannel) | Gestures::IRecognizer | inlineprotected |
GetPriority() const override (defined in Gestures::RecognizerDrag) | Gestures::RecognizerDrag | inline |
GetStartPosition() const (defined in Gestures::RecognizerDrag) | Gestures::RecognizerDrag | inline |
GetValue() const override | Gestures::InputChannelGestureDrag | protected |
InputChannelGesture(const AzFramework::InputChannelId &inputChannelId, const AzFramework::InputDevice &inputDevice) | Gestures::InputChannelGesture | inlineexplicit |
InputChannelGestureDrag(const AzFramework::InputChannelId &inputChannelId, const AzFramework::InputDevice &inputDevice, const Config &config) | Gestures::InputChannelGestureDrag | explicit |
INVALID_GESTURE_POINTER_INDEX (defined in Gestures::IRecognizer) | Gestures::IRecognizer | protected |
OnContinuousGestureEnded() override | Gestures::InputChannelGestureDrag | protectedvirtual |
OnContinuousGestureInitiated() override | Gestures::InputChannelGestureDrag | protectedvirtual |
OnContinuousGestureUpdated() override | Gestures::InputChannelGestureDrag | protectedvirtual |
OnDownEvent(const AZ::Vector2 &screenPosition, uint32_t pointerIndex) override | Gestures::RecognizerDrag | inlinevirtual |
OnInputChannelEvent(const AzFramework::InputChannel &inputChannel, bool &o_hasBeenConsumed) override | Gestures::IRecognizer | inline |
OnPressedEvent(const AZ::Vector2 &screenPosition, uint32_t pointerIndex) override | Gestures::RecognizerDrag | inlinevirtual |
OnReleasedEvent(const AZ::Vector2 &screenPosition, uint32_t pointerIndex) override | Gestures::RecognizerDrag | inlinevirtual |
RecognizerDrag(const Config &config=GetDefaultConfig()) (defined in Gestures::RecognizerDrag) | Gestures::RecognizerDrag | inlineexplicit |
SetConfig(const Config &config) (defined in Gestures::RecognizerDrag) | Gestures::RecognizerDrag | inline |
UpdateNormalizedPositionAndDeltaFromScreenPosition(const AZ::Vector2 &screenPositionPixels) | Gestures::IRecognizer | inlineprotected |
~InputChannelGesture() override=default | Gestures::InputChannelGesture | |
~InputChannelGestureDrag() override | Gestures::InputChannelGestureDrag | |
~RecognizerDrag() override (defined in Gestures::RecognizerDrag) | Gestures::RecognizerDrag | inline |