Open 3D Engine Gestures Gem API Reference
24.09
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This is the complete list of members for Gestures::RecognizerRotate, including all inherited members.
AZ_CLASS_ALLOCATOR(RecognizerRotate, AZ::SystemAllocator) (defined in Gestures::RecognizerRotate) | Gestures::RecognizerRotate | |
AZ_CLASS_ALLOCATOR(RecognizerContinuous, AZ::SystemAllocator) (defined in Gestures::RecognizerContinuous) | Gestures::RecognizerContinuous | |
AZ_CLASS_ALLOCATOR(IRecognizer, AZ::SystemAllocator) (defined in Gestures::IRecognizer) | Gestures::IRecognizer | |
AZ_RTTI(RecognizerRotate, "{ABD687F0-FEFA-4424-81CA-4AC3773620D9}", RecognizerContinuous) (defined in Gestures::RecognizerRotate) | Gestures::RecognizerRotate | |
AZ_RTTI(RecognizerContinuous, "{A8B16552-E1F3-4469-BEB8-5D209554924E}", IRecognizer) (defined in Gestures::RecognizerContinuous) | Gestures::RecognizerContinuous | |
AZ_RTTI(IRecognizer, "{C3E00298-1953-465F-A360-EBC10B62BFE8}", CustomData) (defined in Gestures::IRecognizer) | Gestures::IRecognizer | |
Disable() | Gestures::IRecognizer | inline |
Enable() | Gestures::IRecognizer | inline |
GetConfig() (defined in Gestures::RecognizerRotate) | Gestures::RecognizerRotate | inline |
GetConfig() const (defined in Gestures::RecognizerRotate) | Gestures::RecognizerRotate | inline |
GetCurrentDistance() const (defined in Gestures::RecognizerRotate) | Gestures::RecognizerRotate | inline |
GetCurrentMidpoint() const (defined in Gestures::RecognizerRotate) | Gestures::RecognizerRotate | inline |
GetCurrentPosition0() const (defined in Gestures::RecognizerRotate) | Gestures::RecognizerRotate | inline |
GetCurrentPosition1() const (defined in Gestures::RecognizerRotate) | Gestures::RecognizerRotate | inline |
GetDefaultConfig() (defined in Gestures::RecognizerRotate) | Gestures::RecognizerRotate | inlinestatic |
GetDefaultMaxPixelsMoved() (defined in Gestures::RecognizerRotate) | Gestures::RecognizerRotate | inlinestatic |
GetDefaultMinAngleDegrees() (defined in Gestures::RecognizerRotate) | Gestures::RecognizerRotate | inlinestatic |
GetDefaultPriority() (defined in Gestures::RecognizerRotate) | Gestures::RecognizerRotate | inlinestatic |
GetGesturePointerIndex(const AzFramework::InputChannel &inputChannel) | Gestures::IRecognizer | inlineprotected |
GetPriority() const override (defined in Gestures::RecognizerRotate) | Gestures::RecognizerRotate | inline |
GetSignedRotationInDegrees() const (defined in Gestures::RecognizerRotate) | Gestures::RecognizerRotate | inline |
GetStartDistance() const (defined in Gestures::RecognizerRotate) | Gestures::RecognizerRotate | inline |
GetStartMidpoint() const (defined in Gestures::RecognizerRotate) | Gestures::RecognizerRotate | inline |
GetStartPosition0() const (defined in Gestures::RecognizerRotate) | Gestures::RecognizerRotate | inline |
GetStartPosition1() const (defined in Gestures::RecognizerRotate) | Gestures::RecognizerRotate | inline |
INVALID_GESTURE_POINTER_INDEX (defined in Gestures::IRecognizer) | Gestures::IRecognizer | protected |
OnContinuousGestureEnded()=0 | Gestures::RecognizerContinuous | protectedpure virtual |
OnContinuousGestureInitiated()=0 | Gestures::RecognizerContinuous | protectedpure virtual |
OnContinuousGestureUpdated()=0 | Gestures::RecognizerContinuous | protectedpure virtual |
OnDownEvent(const AZ::Vector2 &screenPosition, uint32_t pointerIndex) override | Gestures::RecognizerRotate | inlinevirtual |
OnInputChannelEvent(const AzFramework::InputChannel &inputChannel, bool &o_hasBeenConsumed) override | Gestures::IRecognizer | inline |
OnPressedEvent(const AZ::Vector2 &screenPosition, uint32_t pointerIndex) override | Gestures::RecognizerRotate | inlinevirtual |
OnReleasedEvent(const AZ::Vector2 &screenPosition, uint32_t pointerIndex) override | Gestures::RecognizerRotate | inlinevirtual |
RecognizerRotate(const Config &config=GetDefaultConfig()) (defined in Gestures::RecognizerRotate) | Gestures::RecognizerRotate | inlineexplicit |
SetConfig(const Config &config) (defined in Gestures::RecognizerRotate) | Gestures::RecognizerRotate | inline |
UpdateNormalizedPositionAndDeltaFromScreenPosition(const AZ::Vector2 &screenPositionPixels) | Gestures::IRecognizer | inlineprotected |
~RecognizerRotate() override (defined in Gestures::RecognizerRotate) | Gestures::RecognizerRotate | inline |