Open 3D Engine Gestures Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Gestures::RecognizerRotate::Config, including all inherited members.
AZ_CLASS_ALLOCATOR(Config, AZ::SystemAllocator) (defined in Gestures::RecognizerRotate::Config) | Gestures::RecognizerRotate::Config | |
AZ_RTTI(Config, "{B329235B-3C8E-4554-8751-9DBCFC61312E}") (defined in Gestures::RecognizerRotate::Config) | Gestures::RecognizerRotate::Config | |
Config() (defined in Gestures::RecognizerRotate::Config) | Gestures::RecognizerRotate::Config | inline |
maxPixelsMoved (defined in Gestures::RecognizerRotate::Config) | Gestures::RecognizerRotate::Config | |
minAngleDegrees (defined in Gestures::RecognizerRotate::Config) | Gestures::RecognizerRotate::Config | |
priority (defined in Gestures::RecognizerRotate::Config) | Gestures::RecognizerRotate::Config | |
Reflect(AZ::ReflectContext *context) (defined in Gestures::RecognizerRotate::Config) | Gestures::RecognizerRotate::Config | inlinestatic |
~Config()=default (defined in Gestures::RecognizerRotate::Config) | Gestures::RecognizerRotate::Config | virtual |