Open 3D Engine ImGui Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for ImGui::IImGuiManager, including all inherited members.
AZ_RTTI(IImGuiManager, "{F5A0F08B-F2DA-43B7-8CD2-C6FC71E1A712}") (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | |
ConnectImGuiSetEnabledChangedHandler(ImGuiSetEnabledEvent::Handler &handler) (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | inline |
EnableControllerSupportMode(ImGuiControllerModeFlags::FlagType controllerMode, bool enable)=0 (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | pure virtual |
GetControllerMouseSensitivity() const =0 (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | pure virtual |
GetDisplayState() const =0 (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | pure virtual |
GetDpiScalingFactor() const =0 (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | pure virtual |
GetEnableDiscreteInputMode() const =0 (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | pure virtual |
GetImguiDrawData()=0 (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | pure virtual |
GetImGuiRenderResolution() const =0 (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | pure virtual |
GetResolutionMode() const =0 (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | pure virtual |
GetUniqueName() (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | inlinestatic |
ImGuiSetEnabledEvent typedef (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | |
IsControllerSupportModeEnabled(ImGuiControllerModeFlags::FlagType controllerMode) const =0 (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | pure virtual |
m_setEnabledEvent (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | |
OverrideRenderWindowSize(uint32_t width, uint32_t height)=0 (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | pure virtual |
RestoreRenderWindowSizeToDefault()=0 (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | pure virtual |
SetControllerMouseSensitivity(float sensitivity)=0 (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | pure virtual |
SetDisplayState(DisplayState state)=0 (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | pure virtual |
SetDpiScalingFactor(float dpiScalingFactor)=0 (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | pure virtual |
SetEnableDiscreteInputMode(bool enabled)=0 (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | pure virtual |
SetImGuiRenderResolution(const ImVec2 &res)=0 (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | pure virtual |
SetResolutionMode(ImGuiResolutionMode state)=0 (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | pure virtual |
ToggleThroughImGuiVisibleState()=0 (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | pure virtual |
ToggleToImGuiVisibleState(DisplayState state)=0 (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | pure virtual |
~IImGuiManager()=default (defined in ImGui::IImGuiManager) | ImGui::IImGuiManager | virtual |