Open 3D Engine ImGui Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for ImGuiStorage, including all inherited members.
BuildSortByKey() (defined in ImGuiStorage) | ImGuiStorage | |
Clear() (defined in ImGuiStorage) | ImGuiStorage | inline |
Data (defined in ImGuiStorage) | ImGuiStorage | |
GetBool(ImGuiID key, bool default_val=false) const (defined in ImGuiStorage) | ImGuiStorage | |
GetBoolRef(ImGuiID key, bool default_val=false) (defined in ImGuiStorage) | ImGuiStorage | |
GetFloat(ImGuiID key, float default_val=0.0f) const (defined in ImGuiStorage) | ImGuiStorage | |
GetFloatRef(ImGuiID key, float default_val=0.0f) (defined in ImGuiStorage) | ImGuiStorage | |
GetInt(ImGuiID key, int default_val=0) const (defined in ImGuiStorage) | ImGuiStorage | |
GetIntRef(ImGuiID key, int default_val=0) (defined in ImGuiStorage) | ImGuiStorage | |
GetVoidPtr(ImGuiID key) const (defined in ImGuiStorage) | ImGuiStorage | |
GetVoidPtrRef(ImGuiID key, void *default_val=NULL) (defined in ImGuiStorage) | ImGuiStorage | |
SetAllInt(int val) (defined in ImGuiStorage) | ImGuiStorage | |
SetBool(ImGuiID key, bool val) (defined in ImGuiStorage) | ImGuiStorage | |
SetFloat(ImGuiID key, float val) (defined in ImGuiStorage) | ImGuiStorage | |
SetInt(ImGuiID key, int val) (defined in ImGuiStorage) | ImGuiStorage | |
SetVoidPtr(ImGuiID key, void *val) (defined in ImGuiStorage) | ImGuiStorage |