Open 3D Engine ImGui Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for ImGuiTextBuffer, including all inherited members.
append(const char *str, const char *str_end=NULL) (defined in ImGuiTextBuffer) | ImGuiTextBuffer | |
appendf(const char *fmt,...) IM_FMTARGS(2) (defined in ImGuiTextBuffer) | ImGuiTextBuffer | |
appendfv(const char *fmt, va_list args) IM_FMTLIST(2) (defined in ImGuiTextBuffer) | ImGuiTextBuffer | |
begin() const (defined in ImGuiTextBuffer) | ImGuiTextBuffer | inline |
Buf (defined in ImGuiTextBuffer) | ImGuiTextBuffer | |
c_str() const (defined in ImGuiTextBuffer) | ImGuiTextBuffer | inline |
clear() (defined in ImGuiTextBuffer) | ImGuiTextBuffer | inline |
empty() const (defined in ImGuiTextBuffer) | ImGuiTextBuffer | inline |
EmptyString (defined in ImGuiTextBuffer) | ImGuiTextBuffer | static |
end() const (defined in ImGuiTextBuffer) | ImGuiTextBuffer | inline |
ImGuiTextBuffer() (defined in ImGuiTextBuffer) | ImGuiTextBuffer | inline |
operator[](int i) const (defined in ImGuiTextBuffer) | ImGuiTextBuffer | inline |
reserve(int capacity) (defined in ImGuiTextBuffer) | ImGuiTextBuffer | inline |
size() const (defined in ImGuiTextBuffer) | ImGuiTextBuffer | inline |