Open 3D Engine LmbrCentral Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AZ::GameplayNotificationId, including all inherited members.
AZ_TYPE_INFO(GameplayNotificationId, "{C5225D36-7068-412D-A46E-DDF79CA1D7FF}") (defined in AZ::GameplayNotificationId) | AZ::GameplayNotificationId | |
Clone() const (defined in AZ::GameplayNotificationId) | AZ::GameplayNotificationId | inline |
GameplayNotificationId()=default (defined in AZ::GameplayNotificationId) | AZ::GameplayNotificationId | |
GameplayNotificationId(const AZ::EntityId &entityChannel, AZ::Crc32 actionNameCrc, const AZ::Uuid &payloadType) (defined in AZ::GameplayNotificationId) | AZ::GameplayNotificationId | inline |
GameplayNotificationId(const AZ::EntityId &entityChannel, const char *actionName, const AZ::Uuid &payloadType) (defined in AZ::GameplayNotificationId) | AZ::GameplayNotificationId | inline |
GameplayNotificationId(const AZ::EntityId &entityChannel, AZ::Crc32 actionNameCrc) (defined in AZ::GameplayNotificationId) | AZ::GameplayNotificationId | inline |
GameplayNotificationId(const AZ::EntityId &entityChannel, const char *actionName) (defined in AZ::GameplayNotificationId) | AZ::GameplayNotificationId | inline |
m_actionNameCrc (defined in AZ::GameplayNotificationId) | AZ::GameplayNotificationId | |
m_channel (defined in AZ::GameplayNotificationId) | AZ::GameplayNotificationId | |
m_payloadTypeId (defined in AZ::GameplayNotificationId) | AZ::GameplayNotificationId | |
operator==(const GameplayNotificationId &rhs) const (defined in AZ::GameplayNotificationId) | AZ::GameplayNotificationId | inline |
ToString() const (defined in AZ::GameplayNotificationId) | AZ::GameplayNotificationId | inline |