Open 3D Engine LmbrCentral Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for LmbrCentral::CapsuleGeometrySystemRequests, including all inherited members.
GenerateCapsuleMesh(float radius, float height, AZ::u32 sides, AZ::u32 capSegments, AZStd::vector< AZ::Vector3 > &vertexBufferOut, AZStd::vector< AZ::u32 > &indexBufferOut, AZStd::vector< AZ::Vector3 > &lineBufferOut)=0 | LmbrCentral::CapsuleGeometrySystemRequests | pure virtual |
~CapsuleGeometrySystemRequests()=default (defined in LmbrCentral::CapsuleGeometrySystemRequests) | LmbrCentral::CapsuleGeometrySystemRequests | virtual |