Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for CUiAnimAzEntityNode, including all inherited members.
Activate(bool bActivate) override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | virtual |
add_ref() override (defined in CUiAnimNode) | CUiAnimNode | virtual |
AddTrack(IUiAnimTrack *track) override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | virtual |
Animate(SUiAnimContext &ec) override | CUiAnimAzEntityNode | virtual |
AnimTracks typedef (defined in CUiAnimNode) | CUiAnimNode | protected |
AZ_RTTI(CUiAnimAzEntityNode, "{1C6FAEE1-92E4-42ED-8EEB-3483C36A0B77}", CUiAnimNode) (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | |
AZ_RTTI(CUiAnimNode, "{1ECF3B73-FCED-464D-82E8-CFAF31BB63DC}", IUiAnimNode) (defined in CUiAnimNode) | CUiAnimNode | |
ComputeOffsetFromElementName(const AZ::SerializeContext::ClassData *classData, IUiAnimTrack *track, size_t baseOffset) | CUiAnimAzEntityNode | protected |
ComputeOffsetsFromElementNames() | CUiAnimAzEntityNode | protected |
CreateDefaultTracks() override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | virtual |
CreateTrack(const CUiAnimParamType ¶mType) override (defined in CUiAnimNode) | CUiAnimNode | virtual |
CreateTrackForAzField(const UiAnimParamData ¶m) override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | virtual |
CreateTrackForAzField([[maybe_unused]] const UiAnimParamData ¶m) override (defined in CUiAnimNode) | CUiAnimNode | inline |
CUiAnimAzEntityNode(const int id) (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | |
CUiAnimAzEntityNode() (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | |
CUiAnimNode(const CUiAnimNode &other) (defined in CUiAnimNode) | CUiAnimNode | |
CUiAnimNode(const int id, EUiAnimNodeType nodeType) (defined in CUiAnimNode) | CUiAnimNode | |
CUiAnimNode() (defined in CUiAnimNode) | CUiAnimNode | |
EnableEntityPhysics(bool bEnable) (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | |
ESupportedParamFlags enum name (defined in IUiAnimNode) | IUiAnimNode | |
eSupportedParamFlags_MultipleTracks enum value (defined in IUiAnimNode) | IUiAnimNode | |
eUpdateEntity_Animation enum value (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | protected |
eUpdateEntity_Position enum value (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | protected |
eUpdateEntity_Rotation enum value (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | protected |
EUpdateEntityFlags enum name (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | protected |
GetAzEntityId() override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | inline |
GetFlags() const override (defined in CUiAnimNode) | CUiAnimNode | virtual |
GetId() const (defined in CUiAnimNode) | CUiAnimNode | inline |
GetName() override | CUiAnimNode | inlinevirtual |
GetNameFast() const (defined in CUiAnimNode) | CUiAnimNode | inline |
GetNodeOwner() override (defined in CUiAnimNode) | CUiAnimNode | inlinevirtual |
GetParamCount() const override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | virtual |
GetParamCountStatic() (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | static |
GetParamFlags(const CUiAnimParamType ¶mType) const override (defined in CUiAnimNode) | CUiAnimNode | virtual |
GetParamInfoFromType(const CUiAnimParamType ¶mId, SParamInfo &info) const override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | protected |
GetParamInfoFromType([[maybe_unused]] const CUiAnimParamType ¶mType, [[maybe_unused]] SParamInfo &info) const (defined in CUiAnimNode) | CUiAnimNode | inlineprotectedvirtual |
GetParamInfoStatic(int nIndex, SParamInfo &info) (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | static |
GetParamName(const CUiAnimParamType ¶m) const override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | virtual |
GetParamNameForTrack(const CUiAnimParamType ¶m, const IUiAnimTrack *track) const override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | |
GetParamNameForTrack(const CUiAnimParamType ¶mType, [[maybe_unused]] const IUiAnimTrack *track) const (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |
GetParamType(unsigned int nIndex) const override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | virtual |
GetParamValue(float time, CUiAnimParamType param, float &val) override (defined in CUiAnimNode) | CUiAnimNode | virtual |
GetParamValue(float time, CUiAnimParamType param, Vec3 &val) override (defined in CUiAnimNode) | CUiAnimNode | virtual |
GetParamValue(float time, CUiAnimParamType param, Vec4 &val) override (defined in CUiAnimNode) | CUiAnimNode | virtual |
GetParamValueAz(float time, const UiAnimParamData ¶m, float &value) override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | |
GetParamValueAz([[maybe_unused]] float time, [[maybe_unused]] const UiAnimParamData ¶m, [[maybe_unused]] float &value) (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |
GetParamValueType(const CUiAnimParamType ¶mType) const override (defined in CUiAnimNode) | CUiAnimNode | virtual |
GetParent() const override (defined in CUiAnimNode) | CUiAnimNode | inlinevirtual |
GetPos() (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | inline |
GetReferenceMatrix() const (defined in CUiAnimNode) | CUiAnimNode | virtual |
GetRotate() (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | inline |
GetScale() (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | inline |
GetSequence() const override (defined in CUiAnimNode) | CUiAnimNode | inlinevirtual |
GetTarget() const (defined in CUiAnimNode) | CUiAnimNode | inline |
GetTrackByIndex(int nIndex) const override (defined in CUiAnimNode) | CUiAnimNode | virtual |
GetTrackCount() const override (defined in CUiAnimNode) | CUiAnimNode | virtual |
GetTrackForAzField(const UiAnimParamData ¶m) const override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | virtual |
GetTrackForAzField([[maybe_unused]] const UiAnimParamData ¶m) const override (defined in CUiAnimNode) | CUiAnimNode | inline |
GetTrackForParameter(const CUiAnimParamType ¶mType) const override (defined in CUiAnimNode) | CUiAnimNode | virtual |
GetTrackForParameter(const CUiAnimParamType ¶mType, uint32 index) const override (defined in CUiAnimNode) | CUiAnimNode | virtual |
GetTrackParamIndex(const IUiAnimTrack *track) const override (defined in CUiAnimNode) | CUiAnimNode | virtual |
GetType() const override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | inlinevirtual |
GetUiAnimationSystem() const override (defined in CUiAnimNode) | CUiAnimNode | inlinevirtual |
GetUiAnimationSystemImpl() const (defined in CUiAnimNode) | CUiAnimNode | inlineprotected |
HasDirectorAsParent() const override (defined in CUiAnimNode) | CUiAnimNode | virtual |
InitPostLoad(IUiAnimSequence *pSequence, bool remapIds, LyShine::EntityIdMap *entityIdMap) override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | virtual |
IsParamValid(const CUiAnimParamType ¶mType) const override (defined in CUiAnimNode) | CUiAnimNode | virtual |
m_bIgnoreSetParam (defined in CUiAnimNode) | CUiAnimNode | protected |
m_flags (defined in CUiAnimNode) | CUiAnimNode | protected |
m_id (defined in CUiAnimNode) | CUiAnimNode | protected |
m_name (defined in CUiAnimNode) | CUiAnimNode | protected |
m_nLoadedParentNodeId (defined in CUiAnimNode) | CUiAnimNode | protected |
m_nodeType (defined in CUiAnimNode) | CUiAnimNode | protected |
m_parentNodeId (defined in CUiAnimNode) | CUiAnimNode | protected |
m_pos (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | protected |
m_pOwner (defined in CUiAnimNode) | CUiAnimNode | protected |
m_pParentNode (defined in CUiAnimNode) | CUiAnimNode | protected |
m_pSequence (defined in CUiAnimNode) | CUiAnimNode | protected |
m_refCount (defined in CUiAnimNode) | CUiAnimNode | protected |
m_rotate (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | protected |
m_scale (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | protected |
m_tracks (defined in CUiAnimNode) | CUiAnimNode | protected |
NeedToRender() const override (defined in CUiAnimNode) | CUiAnimNode | inlineprotectedvirtual |
NumTracks() const (defined in CUiAnimNode) | CUiAnimNode | inlineprotected |
OnLoop() (defined in CUiAnimNode) | CUiAnimNode | inlinevirtual |
OnPause() override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | virtual |
OnReset() override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | virtual |
OnResetHard() override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | virtual |
OnResume() (defined in CUiAnimNode) | CUiAnimNode | inlinevirtual |
OnStart() override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | virtual |
OnStop() override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | virtual |
PostLoad() (defined in CUiAnimNode) | CUiAnimNode | virtual |
PrecacheDynamic(float time) override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | |
PrecacheDynamic([[maybe_unused]] float time) (defined in CUiAnimNode) | CUiAnimNode | inlinevirtual |
PrecacheStatic(float startTime) override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | |
PrecacheStatic([[maybe_unused]] float startTime) (defined in CUiAnimNode) | CUiAnimNode | inlinevirtual |
Reflect(AZ::SerializeContext *serializeContext) (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | static |
RegisterTrack(IUiAnimTrack *track) (defined in CUiAnimNode) | CUiAnimNode | protected |
release() override (defined in CUiAnimNode) | CUiAnimNode | virtual |
ReleaseSounds() (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | protected |
RemoveTrack(IUiAnimTrack *track) override (defined in CUiAnimNode) | CUiAnimNode | virtual |
Render() override (defined in CUiAnimNode) | CUiAnimNode | inlinevirtual |
Serialize(XmlNodeRef &xmlNode, bool bLoading, bool bLoadEmptyTracks) override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | virtual |
SerializeUiAnims(XmlNodeRef &xmlNode, bool bLoading, bool bLoadEmptyTracks) override (defined in CUiAnimNode) | CUiAnimNode | virtual |
SetAzEntity(AZ::Entity *entity) override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | inline |
SetFlags(int flags) override (defined in CUiAnimNode) | CUiAnimNode | virtual |
SetId(int id) (defined in CUiAnimNode) | CUiAnimNode | inline |
SetName(const char *name) override | CUiAnimNode | inlinevirtual |
SetNodeOwner(IUiAnimNodeOwner *pOwner) override (defined in CUiAnimNode) | CUiAnimNode | virtual |
SetParamValue(float time, CUiAnimParamType param, float val) override (defined in CUiAnimNode) | CUiAnimNode | virtual |
SetParamValue(float time, CUiAnimParamType param, const Vec3 &val) override (defined in CUiAnimNode) | CUiAnimNode | virtual |
SetParamValue(float time, CUiAnimParamType param, const Vec4 &val) override (defined in CUiAnimNode) | CUiAnimNode | virtual |
SetParamValueAz(float time, const UiAnimParamData ¶m, float value) override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | |
SetParamValueAz(float time, const UiAnimParamData ¶m, bool value) override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | |
SetParamValueAz(float time, const UiAnimParamData ¶m, int value) override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | |
SetParamValueAz(float time, const UiAnimParamData ¶m, unsigned int value) override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | |
SetParamValueAz(float time, const UiAnimParamData ¶m, const AZ::Vector2 &value) override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | |
SetParamValueAz(float time, const UiAnimParamData ¶m, const AZ::Vector3 &value) override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | |
SetParamValueAz(float time, const UiAnimParamData ¶m, const AZ::Vector4 &value) override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | |
SetParamValueAz(float time, const UiAnimParamData ¶m, const AZ::Color &value) override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | |
SetParamValueAz([[maybe_unused]] float time, [[maybe_unused]] const UiAnimParamData ¶m, [[maybe_unused]] float value) (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |
SetParamValueAz([[maybe_unused]] float time, [[maybe_unused]] const UiAnimParamData ¶m, [[maybe_unused]] bool value) (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |
SetParamValueAz([[maybe_unused]] float time, [[maybe_unused]] const UiAnimParamData ¶m, [[maybe_unused]] int value) (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |
SetParamValueAz([[maybe_unused]] float time, [[maybe_unused]] const UiAnimParamData ¶m, [[maybe_unused]] unsigned int value) (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |
SetParamValueAz([[maybe_unused]] float time, [[maybe_unused]] const UiAnimParamData ¶m, [[maybe_unused]] const AZ::Vector2 &value) (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |
SetParamValueAz([[maybe_unused]] float time, [[maybe_unused]] const UiAnimParamData ¶m, [[maybe_unused]] const AZ::Vector3 &value) (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |
SetParamValueAz([[maybe_unused]] float time, [[maybe_unused]] const UiAnimParamData ¶m, [[maybe_unused]] const AZ::Vector4 &value) (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |
SetParamValueAz([[maybe_unused]] float time, [[maybe_unused]] const UiAnimParamData ¶m, [[maybe_unused]] const AZ::Color &value) (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |
SetParent(IUiAnimNode *pParent) override (defined in CUiAnimNode) | CUiAnimNode | virtual |
SetSequence(IUiAnimSequence *pSequence) override (defined in CUiAnimNode) | CUiAnimNode | inlinevirtual |
SetTarget([[maybe_unused]] IUiAnimNode *node) (defined in CUiAnimNode) | CUiAnimNode | inline |
SetTimeRange(Range timeRange) override (defined in CUiAnimNode) | CUiAnimNode | virtual |
SetTrack(const CUiAnimParamType ¶mType, IUiAnimTrack *track) override (defined in CUiAnimNode) | CUiAnimNode | virtual |
StillUpdate() override | CUiAnimAzEntityNode | virtual |
UpdateDynamicParams() override (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | protectedvirtual |
UpdateDynamicParams_Editor() (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | protectedvirtual |
UpdateDynamicParams_PureGame() (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | protectedvirtual |
~CUiAnimAzEntityNode() (defined in CUiAnimAzEntityNode) | CUiAnimAzEntityNode | |
~CUiAnimNode() (defined in CUiAnimNode) | CUiAnimNode | |
~IUiAnimNode() (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |