Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
CUiAnimViewNode Member List

This is the complete list of members for CUiAnimViewNode, including all inherited members.

AddNode(CUiAnimViewNode *pNode) (defined in CUiAnimViewNode)CUiAnimViewNodeprotected
CAbstractUndoTrackTransaction (defined in CUiAnimViewNode)CUiAnimViewNodefriend
CanBeRenamed() const (defined in CUiAnimViewNode)CUiAnimViewNodeinlinevirtual
ClearSelection() (defined in CUiAnimViewNode)CUiAnimViewNode
CopyKeysToClipboard(XmlNodeRef &xmlNode, const bool bOnlySelectedKeys, const bool bOnlyFromSelectedTracks)=0 (defined in CUiAnimViewNode)CUiAnimViewNodepure virtual
CUiAnimViewNode(CUiAnimViewNode *pParent) (defined in CUiAnimViewNode)CUiAnimViewNode
GetAboveNode() const (defined in CUiAnimViewNode)CUiAnimViewNode
GetAllKeys()=0 (defined in CUiAnimViewNode)CUiAnimViewNodepure virtual
GetBelowNode() const (defined in CUiAnimViewNode)CUiAnimViewNode
GetChild(unsigned int index) const (defined in CUiAnimViewNode)CUiAnimViewNodeinline
GetChildCount() const (defined in CUiAnimViewNode)CUiAnimViewNodeinline
GetDirector() (defined in CUiAnimViewNode)CUiAnimViewNode
GetFirstSelectedNode() (defined in CUiAnimViewNode)CUiAnimViewNode
GetKeysInTimeRange(const float t0, const float t1)=0 (defined in CUiAnimViewNode)CUiAnimViewNodepure virtual
GetName() const =0 (defined in CUiAnimViewNode)CUiAnimViewNodepure virtual
GetNextSibling() const (defined in CUiAnimViewNode)CUiAnimViewNode
GetNodeType() const =0 (defined in CUiAnimViewNode)CUiAnimViewNodepure virtual
GetParentNode() const (defined in CUiAnimViewNode)CUiAnimViewNodeinline
GetPrevSibling() const (defined in CUiAnimViewNode)CUiAnimViewNode
GetSelectedKeys()=0 (defined in CUiAnimViewNode)CUiAnimViewNodepure virtual
GetSequence() (defined in CUiAnimViewNode)CUiAnimViewNode
HasObsoleteTrack() const (defined in CUiAnimViewNode)CUiAnimViewNode
HasObsoleteTrackRec(const CUiAnimViewNode *pCurrentNode) const (defined in CUiAnimViewNode)CUiAnimViewNodeprotected
IsDisabled() const (defined in CUiAnimViewNode)CUiAnimViewNodeinlinevirtual
IsExpanded() const (defined in CUiAnimViewNode)CUiAnimViewNodeinlinevirtual
IsGroupNode() const (defined in CUiAnimViewNode)CUiAnimViewNodeinlinevirtual
IsHidden() const (defined in CUiAnimViewNode)CUiAnimViewNode
IsSelected() const (defined in CUiAnimViewNode)CUiAnimViewNodeinlinevirtual
m_bExpanded (defined in CUiAnimViewNode)CUiAnimViewNodeprotected
m_bHidden (defined in CUiAnimViewNode)CUiAnimViewNodeprotected
m_bSelected (defined in CUiAnimViewNode)CUiAnimViewNodeprotected
m_childNodes (defined in CUiAnimViewNode)CUiAnimViewNodeprotected
m_pParentNode (defined in CUiAnimViewNode)CUiAnimViewNodeprotected
operator<(const CUiAnimViewNode &pOtherNode) const (defined in CUiAnimViewNode)CUiAnimViewNode
SetDisabled([[maybe_unused]] bool bDisabled) (defined in CUiAnimViewNode)CUiAnimViewNodeinlinevirtual
SetExpanded(bool bExpanded) (defined in CUiAnimViewNode)CUiAnimViewNodevirtual
SetHidden(bool bHidden) (defined in CUiAnimViewNode)CUiAnimViewNode
SetName([[maybe_unused]] const char *pName) (defined in CUiAnimViewNode)CUiAnimViewNodeinlinevirtual
SetSelected(bool bSelected) (defined in CUiAnimViewNode)CUiAnimViewNodevirtual
SnapTimeToNextKey(float &time) const =0 (defined in CUiAnimViewNode)CUiAnimViewNodepure virtual
SnapTimeToPrevKey(float &time) const =0 (defined in CUiAnimViewNode)CUiAnimViewNodepure virtual
SortNodes() (defined in CUiAnimViewNode)CUiAnimViewNodeprotected
~CUiAnimViewNode() (defined in CUiAnimViewNode)CUiAnimViewNodeinlinevirtual