Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for CUndoAnimNodeAdd, including all inherited members.
AddNode() (defined in CAbstractUndoAnimNodeTransaction) | CAbstractUndoAnimNodeTransaction | protected |
CAbstractUndoAnimNodeTransaction(CUiAnimViewAnimNode *pNode) (defined in CAbstractUndoAnimNodeTransaction) | CAbstractUndoAnimNodeTransaction | |
CUndoAnimNodeAdd(CUiAnimViewAnimNode *pNewNode) (defined in CUndoAnimNodeAdd) | CUndoAnimNodeAdd | inline |
GetDescription() override | CUndoAnimNodeAdd | inlineprotectedvirtual |
GetObjectName() (defined in UiAnimUndoObject) | UiAnimUndoObject | inlinevirtual |
GetSize() override | CUndoAnimNodeAdd | inlineprotectedvirtual |
IsChanged([[maybe_unused]] unsigned int &compareValue) const (defined in UiAnimUndoObject) | UiAnimUndoObject | inlinevirtual |
m_pNode (defined in CAbstractUndoAnimNodeTransaction) | CAbstractUndoAnimNodeTransaction | protected |
m_pParentNode (defined in CAbstractUndoAnimNodeTransaction) | CAbstractUndoAnimNodeTransaction | protected |
m_pStoredUiAnimViewNode (defined in CAbstractUndoAnimNodeTransaction) | CAbstractUndoAnimNodeTransaction | protected |
Redo() override | CUndoAnimNodeAdd | protectedvirtual |
Release() | UiAnimUndoObject | inlinevirtual |
RemoveNode(bool bAquireOwnership) (defined in CAbstractUndoAnimNodeTransaction) | CAbstractUndoAnimNodeTransaction | protected |
UiAnimUndoObject() (defined in UiAnimUndoObject) | UiAnimUndoObject | inline |
Undo(bool bUndo) override | CUndoAnimNodeAdd | protectedvirtual |
~UiAnimUndoObject() (defined in UiAnimUndoObject) | UiAnimUndoObject | inlinevirtual |