Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for CUndoAnimNodeRename, including all inherited members.
CUndoAnimNodeRename(CUiAnimViewAnimNode *pNode, const AZStd::string &oldName) (defined in CUndoAnimNodeRename) | CUndoAnimNodeRename | |
GetDescription() override | CUndoAnimNodeRename | inlineprotectedvirtual |
GetObjectName() (defined in UiAnimUndoObject) | UiAnimUndoObject | inlinevirtual |
GetSize() override | CUndoAnimNodeRename | inlineprotectedvirtual |
IsChanged([[maybe_unused]] unsigned int &compareValue) const (defined in UiAnimUndoObject) | UiAnimUndoObject | inlinevirtual |
Redo() override | CUndoAnimNodeRename | protectedvirtual |
Release() | UiAnimUndoObject | inlinevirtual |
UiAnimUndoObject() (defined in UiAnimUndoObject) | UiAnimUndoObject | inline |
Undo(bool bUndo) override | CUndoAnimNodeRename | protectedvirtual |
~UiAnimUndoObject() (defined in UiAnimUndoObject) | UiAnimUndoObject | inlinevirtual |