Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for ISplineCtrlUndo, including all inherited members.
GetDescription()=0 | UiAnimUndoObject | pure virtual |
GetObjectName() (defined in UiAnimUndoObject) | UiAnimUndoObject | inlinevirtual |
GetSize()=0 | UiAnimUndoObject | pure virtual |
IsChanged([[maybe_unused]] unsigned int &compareValue) const (defined in UiAnimUndoObject) | UiAnimUndoObject | inlinevirtual |
IsSelectionChanged() const =0 (defined in ISplineCtrlUndo) | ISplineCtrlUndo | pure virtual |
Redo()=0 | UiAnimUndoObject | pure virtual |
Release() | UiAnimUndoObject | inlinevirtual |
UiAnimUndoObject() (defined in UiAnimUndoObject) | UiAnimUndoObject | inline |
Undo(bool bUndo=true)=0 | UiAnimUndoObject | pure virtual |
~UiAnimUndoObject() (defined in UiAnimUndoObject) | UiAnimUndoObject | inlinevirtual |