Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for LyShine::RenderToTextureRequests, including all inherited members.
GetRenderTarget(const AZ::RHI::AttachmentId &attachmentId)=0 | LyShine::RenderToTextureRequests | pure virtual |
ReleaseRenderTarget(const AZ::RHI::AttachmentId &attachmentId)=0 | LyShine::RenderToTextureRequests | pure virtual |
UseRenderTarget(const AZ::Name &renderTargetName, AZ::RHI::Size size)=0 | LyShine::RenderToTextureRequests | pure virtual |
UseRenderTargetAsset(const AZ::Data::Asset< AZ::RPI::AttachmentImageAsset > &attachmentImageAsset)=0 | LyShine::RenderToTextureRequests | pure virtual |