Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiCanvasOnMeshComponent, including all inherited members.
Activate() override (defined in UiCanvasOnMeshComponent) | UiCanvasOnMeshComponent | protected |
AZ_COMPONENT(UiCanvasOnMeshComponent, "{0C1B2542-6813-451A-BD11-42F92DD48E36}") (defined in UiCanvasOnMeshComponent) | UiCanvasOnMeshComponent | |
AZ_DISABLE_COPY_MOVE(UiCanvasOnMeshComponent) (defined in UiCanvasOnMeshComponent) | UiCanvasOnMeshComponent | protected |
CalculateUVFromRayIntersection(const AzFramework::RenderGeometry::RayRequest &rayRequest, AZ::Vector2 &outUv) (defined in UiCanvasOnMeshComponent) | UiCanvasOnMeshComponent | protected |
Deactivate() override (defined in UiCanvasOnMeshComponent) | UiCanvasOnMeshComponent | protected |
GetCanvas() (defined in UiCanvasOnMeshComponent) | UiCanvasOnMeshComponent | protected |
GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType &incompatible) (defined in UiCanvasOnMeshComponent) | UiCanvasOnMeshComponent | inlinestatic |
GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType &provided) (defined in UiCanvasOnMeshComponent) | UiCanvasOnMeshComponent | inlinestatic |
GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType &required) (defined in UiCanvasOnMeshComponent) | UiCanvasOnMeshComponent | inlinestatic |
m_attachmentImageAssetOverride | UiCanvasOnMeshComponent | protected |
OnCanvasLoadedIntoEntity(AZ::EntityId uiCanvasEntity) override (defined in UiCanvasOnMeshComponent) | UiCanvasOnMeshComponent | |
OnCanvasReloaded(AZ::EntityId canvasEntityId) override (defined in UiCanvasOnMeshComponent) | UiCanvasOnMeshComponent | |
ProcessHitInputEvent(const AzFramework::InputChannel::Snapshot &inputSnapshot, const AzFramework::RenderGeometry::RayRequest &rayRequest) override (defined in UiCanvasOnMeshComponent) | UiCanvasOnMeshComponent | |
Reflect(AZ::ReflectContext *context) (defined in UiCanvasOnMeshComponent) | UiCanvasOnMeshComponent | static |
UiCanvasOnMeshComponent() (defined in UiCanvasOnMeshComponent) | UiCanvasOnMeshComponent |