Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiDynamicLayoutComponent, including all inherited members.
Activate() override (defined in UiDynamicLayoutComponent) | UiDynamicLayoutComponent | protected |
AZ_COMPONENT(UiDynamicLayoutComponent, LyShine::UiDynamicLayoutComponentUuid, AZ::Component) (defined in UiDynamicLayoutComponent) | UiDynamicLayoutComponent | |
AZ_DISABLE_COPY_MOVE(UiDynamicLayoutComponent) (defined in UiDynamicLayoutComponent) | UiDynamicLayoutComponent | protected |
Deactivate() override (defined in UiDynamicLayoutComponent) | UiDynamicLayoutComponent | protected |
GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType &incompatible) (defined in UiDynamicLayoutComponent) | UiDynamicLayoutComponent | inlinestatic |
GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType &provided) (defined in UiDynamicLayoutComponent) | UiDynamicLayoutComponent | inlinestatic |
GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType &required) (defined in UiDynamicLayoutComponent) | UiDynamicLayoutComponent | inlinestatic |
InGamePostActivate() override (defined in UiDynamicLayoutComponent) | UiDynamicLayoutComponent | |
m_numChildElementsToClone | UiDynamicLayoutComponent | protected |
m_prototypeElement | UiDynamicLayoutComponent | protected |
m_prototypeElementSize | UiDynamicLayoutComponent | protected |
OnCanvasSpaceRectChanged(AZ::EntityId entityId, const UiTransformInterface::Rect &oldRect, const UiTransformInterface::Rect &newRect) override (defined in UiDynamicLayoutComponent) | UiDynamicLayoutComponent | |
OnUiElementBeingDestroyed() override (defined in UiDynamicLayoutComponent) | UiDynamicLayoutComponent | |
Reflect(AZ::ReflectContext *context) (defined in UiDynamicLayoutComponent) | UiDynamicLayoutComponent | static |
ResizeToFitChildElements() | UiDynamicLayoutComponent | protected |
SetNumChildElements(int numChildren) override (defined in UiDynamicLayoutComponent) | UiDynamicLayoutComponent | virtual |
SetPrototypeElementActive(bool active) (defined in UiDynamicLayoutComponent) | UiDynamicLayoutComponent | protected |
UiDynamicLayoutComponent() (defined in UiDynamicLayoutComponent) | UiDynamicLayoutComponent | |
~UiDynamicLayoutComponent() override (defined in UiDynamicLayoutComponent) | UiDynamicLayoutComponent |