Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiEditorCanvasInterface Member List

This is the complete list of members for UiEditorCanvasInterface, including all inherited members.

AddHorizontalGuide(float position)=0UiEditorCanvasInterfacepure virtual
AddVerticalGuide(float position)=0UiEditorCanvasInterfacepure virtual
CheckForOrphanedElements()=0UiEditorCanvasInterfacepure virtual
GetGuideColor()=0UiEditorCanvasInterfacepure virtual
GetGuidesAreLocked()=0UiEditorCanvasInterfacepure virtual
GetHorizontalGuidePositions()=0UiEditorCanvasInterfacepure virtual
GetIsSnapEnabled()=0UiEditorCanvasInterfacepure virtual
GetSnapDistance()=0UiEditorCanvasInterfacepure virtual
GetSnapRotationDegrees()=0UiEditorCanvasInterfacepure virtual
GetVerticalGuidePositions()=0UiEditorCanvasInterfacepure virtual
HandlerPolicyUiEditorCanvasInterfacestatic
RecoverOrphanedElements()=0UiEditorCanvasInterfacepure virtual
RemoveAllGuides()=0UiEditorCanvasInterfacepure virtual
RemoveHorizontalGuide(int index)=0UiEditorCanvasInterfacepure virtual
RemoveOrphanedElements()=0UiEditorCanvasInterfacepure virtual
RemoveVerticalGuide(int index)=0UiEditorCanvasInterfacepure virtual
RenderCanvasInEditorViewport(bool isInGame, AZ::Vector2 viewportSize)=0UiEditorCanvasInterfacepure virtual
SetGuideColor(const AZ::Color &color)=0UiEditorCanvasInterfacepure virtual
SetGuidesAreLocked(bool areLocked)=0UiEditorCanvasInterfacepure virtual
SetHorizontalGuidePosition(int index, float position)=0UiEditorCanvasInterfacepure virtual
SetIsSnapEnabled(bool enabled)=0UiEditorCanvasInterfacepure virtual
SetSnapDistance(float distance)=0UiEditorCanvasInterfacepure virtual
SetSnapRotationDegrees(float degrees)=0UiEditorCanvasInterfacepure virtual
SetVerticalGuidePosition(int index, float position)=0UiEditorCanvasInterfacepure virtual
UpdateCanvasInEditorViewport(float deltaTime, bool isInGame)=0UiEditorCanvasInterfacepure virtual
~UiEditorCanvasInterface() (defined in UiEditorCanvasInterface)UiEditorCanvasInterfaceinlinevirtual