Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiEditorEntityContext, including all inherited members.
AddUiEntities(const AzFramework::EntityList &entities) override (defined in UiEditorEntityContext) | UiEditorEntityContext | |
AddUiEntity(AZ::Entity *entity) override (defined in UiEditorEntityContext) | UiEditorEntityContext | |
CloneEditorSliceInstance(AZ::SliceComponent::SliceInstanceAddress sourceInstance) override (defined in UiEditorEntityContext) | UiEditorEntityContext | |
CloneUiEntities(const AZStd::vector< AZ::EntityId > &sourceEntities, AzFramework::EntityList &resultEntities) override (defined in UiEditorEntityContext) | UiEditorEntityContext | |
CreateUiEntity(const char *name) override (defined in UiEditorEntityContext) | UiEditorEntityContext | |
DeleteElements(AzToolsFramework::EntityIdList elements) override (defined in UiEditorEntityContext) | UiEditorEntityContext | |
DestroyUiContext() override | UiEditorEntityContext | virtual |
DestroyUiEntity(AZ::EntityId entityId) override (defined in UiEditorEntityContext) | UiEditorEntityContext | |
DetachSliceEntities(const AzToolsFramework::EntityIdList &entities) override (defined in UiEditorEntityContext) | UiEditorEntityContext | |
GetErrorMessage() const (defined in UiEditorEntityContext) | UiEditorEntityContext | inline |
GetUiRootSlice() override (defined in UiEditorEntityContext) | UiEditorEntityContext | |
HandleLoadedRootSliceEntity(AZ::Entity *rootEntity, bool remapIds, AZ::SliceComponent::EntityIdToEntityIdMap *idRemapTable=nullptr) (defined in UiEditorEntityContext) | UiEditorEntityContext | |
HasPendingRequests() override (defined in UiEditorEntityContext) | UiEditorEntityContext | |
InitializeEntities(const AzFramework::EntityList &entities) (defined in UiEditorEntityContext) | UiEditorEntityContext | protected |
InitUiContext() override | UiEditorEntityContext | virtual |
InstantiateEditorSlice(const AZ::Data::Asset< AZ::Data::AssetData > &sliceAsset, AZ::Vector2 viewportPosition) override (defined in UiEditorEntityContext) | UiEditorEntityContext | |
InstantiateEditorSliceAtChildIndex(const AZ::Data::Asset< AZ::Data::AssetData > &sliceAsset, AZ::Vector2 viewportPosition, int childIndex) override (defined in UiEditorEntityContext) | UiEditorEntityContext | |
InstantiatingSlicePair typedef (defined in UiEditorEntityContext) | UiEditorEntityContext | protected |
IsInstantiatingSlices() override (defined in UiEditorEntityContext) | UiEditorEntityContext | |
m_instantiatingSlices (defined in UiEditorEntityContext) | UiEditorEntityContext | protected |
OnAssetReady(AZ::Data::Asset< AZ::Data::AssetData > asset) override (defined in UiEditorEntityContext) | UiEditorEntityContext | protected |
OnAssetReloaded(AZ::Data::Asset< AZ::Data::AssetData > asset) override (defined in UiEditorEntityContext) | UiEditorEntityContext | protected |
OnCatalogAssetAdded(const AZ::Data::AssetId &assetId) override (defined in UiEditorEntityContext) | UiEditorEntityContext | |
OnContextEntitiesAdded(const AzFramework::EntityList &entities) override (defined in UiEditorEntityContext) | UiEditorEntityContext | protected |
OnSliceInstantiated(const AZ::Data::AssetId &sliceAssetId, const AZ::SliceComponent::SliceInstanceAddress &sliceAddress) override (defined in UiEditorEntityContext) | UiEditorEntityContext | |
OnSliceInstantiationFailed(const AZ::Data::AssetId &sliceAssetId) override (defined in UiEditorEntityContext) | UiEditorEntityContext | |
OnSlicePreInstantiate(const AZ::Data::AssetId &sliceAssetId, const AZ::SliceComponent::SliceInstanceAddress &sliceAddress) override (defined in UiEditorEntityContext) | UiEditorEntityContext | |
QueueSliceReplacement(const char *targetPath, const AZStd::unordered_map< AZ::EntityId, AZ::EntityId > &selectedToAssetMap, const AZStd::unordered_set< AZ::EntityId > &entitiesInSelection, AZ::Entity *commonParent, AZ::Entity *insertBefore) override (defined in UiEditorEntityContext) | UiEditorEntityContext | |
ResetContext() override (defined in UiEditorEntityContext) | UiEditorEntityContext | |
RestoreSliceEntity(AZ::Entity *entity, const AZ::SliceComponent::EntityRestoreInfo &info) override (defined in UiEditorEntityContext) | UiEditorEntityContext | |
SaveCanvasEntityToStreamForGame(AZ::Entity *canvasEntity, AZ::IO::GenericStream &stream, AZ::DataStream::StreamType streamType) override | UiEditorEntityContext | virtual |
SaveToStreamForGame(AZ::IO::GenericStream &stream, AZ::DataStream::StreamType streamType) override | UiEditorEntityContext | virtual |
SetupUiEntity(AZ::Entity *entity) (defined in UiEditorEntityContext) | UiEditorEntityContext | protected |
SupportsViewportEntityIdPicking() override (defined in UiEditorEntityContext) | UiEditorEntityContext | |
UiEditorEntityContext(EditorWindow *editorWindow) (defined in UiEditorEntityContext) | UiEditorEntityContext | |
ValidateEntitiesAreValidForContext(const AzFramework::EntityList &entities) override (defined in UiEditorEntityContext) | UiEditorEntityContext | protected |
~UiEditorEntityContext() override (defined in UiEditorEntityContext) | UiEditorEntityContext |