Open 3D Engine LyShine Gem API Reference  24.09
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UiEditorEntityContext Member List

This is the complete list of members for UiEditorEntityContext, including all inherited members.

AddUiEntities(const AzFramework::EntityList &entities) override (defined in UiEditorEntityContext)UiEditorEntityContext
AddUiEntity(AZ::Entity *entity) override (defined in UiEditorEntityContext)UiEditorEntityContext
CloneEditorSliceInstance(AZ::SliceComponent::SliceInstanceAddress sourceInstance) override (defined in UiEditorEntityContext)UiEditorEntityContext
CloneUiEntities(const AZStd::vector< AZ::EntityId > &sourceEntities, AzFramework::EntityList &resultEntities) override (defined in UiEditorEntityContext)UiEditorEntityContext
CreateUiEntity(const char *name) override (defined in UiEditorEntityContext)UiEditorEntityContext
DeleteElements(AzToolsFramework::EntityIdList elements) override (defined in UiEditorEntityContext)UiEditorEntityContext
DestroyUiContext() overrideUiEditorEntityContextvirtual
DestroyUiEntity(AZ::EntityId entityId) override (defined in UiEditorEntityContext)UiEditorEntityContext
DetachSliceEntities(const AzToolsFramework::EntityIdList &entities) override (defined in UiEditorEntityContext)UiEditorEntityContext
GetErrorMessage() const (defined in UiEditorEntityContext)UiEditorEntityContextinline
GetUiRootSlice() override (defined in UiEditorEntityContext)UiEditorEntityContext
HandleLoadedRootSliceEntity(AZ::Entity *rootEntity, bool remapIds, AZ::SliceComponent::EntityIdToEntityIdMap *idRemapTable=nullptr) (defined in UiEditorEntityContext)UiEditorEntityContext
HasPendingRequests() override (defined in UiEditorEntityContext)UiEditorEntityContext
InitializeEntities(const AzFramework::EntityList &entities) (defined in UiEditorEntityContext)UiEditorEntityContextprotected
InitUiContext() overrideUiEditorEntityContextvirtual
InstantiateEditorSlice(const AZ::Data::Asset< AZ::Data::AssetData > &sliceAsset, AZ::Vector2 viewportPosition) override (defined in UiEditorEntityContext)UiEditorEntityContext
InstantiateEditorSliceAtChildIndex(const AZ::Data::Asset< AZ::Data::AssetData > &sliceAsset, AZ::Vector2 viewportPosition, int childIndex) override (defined in UiEditorEntityContext)UiEditorEntityContext
InstantiatingSlicePair typedef (defined in UiEditorEntityContext)UiEditorEntityContextprotected
IsInstantiatingSlices() override (defined in UiEditorEntityContext)UiEditorEntityContext
m_instantiatingSlices (defined in UiEditorEntityContext)UiEditorEntityContextprotected
OnAssetReady(AZ::Data::Asset< AZ::Data::AssetData > asset) override (defined in UiEditorEntityContext)UiEditorEntityContextprotected
OnAssetReloaded(AZ::Data::Asset< AZ::Data::AssetData > asset) override (defined in UiEditorEntityContext)UiEditorEntityContextprotected
OnCatalogAssetAdded(const AZ::Data::AssetId &assetId) override (defined in UiEditorEntityContext)UiEditorEntityContext
OnContextEntitiesAdded(const AzFramework::EntityList &entities) override (defined in UiEditorEntityContext)UiEditorEntityContextprotected
OnSliceInstantiated(const AZ::Data::AssetId &sliceAssetId, const AZ::SliceComponent::SliceInstanceAddress &sliceAddress) override (defined in UiEditorEntityContext)UiEditorEntityContext
OnSliceInstantiationFailed(const AZ::Data::AssetId &sliceAssetId) override (defined in UiEditorEntityContext)UiEditorEntityContext
OnSlicePreInstantiate(const AZ::Data::AssetId &sliceAssetId, const AZ::SliceComponent::SliceInstanceAddress &sliceAddress) override (defined in UiEditorEntityContext)UiEditorEntityContext
QueueSliceReplacement(const char *targetPath, const AZStd::unordered_map< AZ::EntityId, AZ::EntityId > &selectedToAssetMap, const AZStd::unordered_set< AZ::EntityId > &entitiesInSelection, AZ::Entity *commonParent, AZ::Entity *insertBefore) override (defined in UiEditorEntityContext)UiEditorEntityContext
ResetContext() override (defined in UiEditorEntityContext)UiEditorEntityContext
RestoreSliceEntity(AZ::Entity *entity, const AZ::SliceComponent::EntityRestoreInfo &info) override (defined in UiEditorEntityContext)UiEditorEntityContext
SaveCanvasEntityToStreamForGame(AZ::Entity *canvasEntity, AZ::IO::GenericStream &stream, AZ::DataStream::StreamType streamType) overrideUiEditorEntityContextvirtual
SaveToStreamForGame(AZ::IO::GenericStream &stream, AZ::DataStream::StreamType streamType) overrideUiEditorEntityContextvirtual
SetupUiEntity(AZ::Entity *entity) (defined in UiEditorEntityContext)UiEditorEntityContextprotected
SupportsViewportEntityIdPicking() override (defined in UiEditorEntityContext)UiEditorEntityContext
UiEditorEntityContext(EditorWindow *editorWindow) (defined in UiEditorEntityContext)UiEditorEntityContext
ValidateEntitiesAreValidForContext(const AzFramework::EntityList &entities) override (defined in UiEditorEntityContext)UiEditorEntityContextprotected
~UiEditorEntityContext() override (defined in UiEditorEntityContext)UiEditorEntityContext