Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiGameEntityContextSliceInstantiationResults, including all inherited members.
AddressPolicy (defined in UiGameEntityContextSliceInstantiationResults) | UiGameEntityContextSliceInstantiationResults | static |
BusIdType typedef (defined in UiGameEntityContextSliceInstantiationResults) | UiGameEntityContextSliceInstantiationResults | |
OnEntityContextSliceInstantiated(const AZ::Data::AssetId &, const AZ::SliceComponent::SliceInstanceAddress &) | UiGameEntityContextSliceInstantiationResults | inlinevirtual |
OnEntityContextSliceInstantiationFailed(const AZ::Data::AssetId &) | UiGameEntityContextSliceInstantiationResults | inlinevirtual |
OnEntityContextSlicePreInstantiate(const AZ::Data::AssetId &, const AZ::SliceComponent::SliceInstanceAddress &) | UiGameEntityContextSliceInstantiationResults | inlinevirtual |
~UiGameEntityContextSliceInstantiationResults()=default (defined in UiGameEntityContextSliceInstantiationResults) | UiGameEntityContextSliceInstantiationResults | virtual |