Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiImageInterface, including all inherited members.
FillCornerOrigin enum name (defined in UiImageInterface) | UiImageInterface | |
FillEdgeOrigin enum name (defined in UiImageInterface) | UiImageInterface | |
FillType enum name | UiImageInterface | |
GetAlpha()=0 | UiImageInterface | pure virtual |
GetAttachmentImageAsset()=0 (defined in UiImageInterface) | UiImageInterface | pure virtual |
GetColor()=0 | UiImageInterface | pure virtual |
GetCornerFillOrigin()=0 | UiImageInterface | pure virtual |
GetEdgeFillOrigin()=0 | UiImageInterface | pure virtual |
GetFillAmount()=0 | UiImageInterface | pure virtual |
GetFillCenter()=0 | UiImageInterface | pure virtual |
GetFillClockwise()=0 | UiImageInterface | pure virtual |
GetFillType()=0 | UiImageInterface | pure virtual |
GetImageType()=0 | UiImageInterface | pure virtual |
GetIsRenderTargetSRGB()=0 | UiImageInterface | pure virtual |
GetRadialFillStartAngle()=0 | UiImageInterface | pure virtual |
GetSprite()=0 | UiImageInterface | pure virtual |
GetSpritePathname()=0 | UiImageInterface | pure virtual |
GetSpriteType()=0 | UiImageInterface | pure virtual |
HandlerPolicy | UiImageInterface | static |
ImageType enum name | UiImageInterface | |
SetAlpha(float color)=0 | UiImageInterface | pure virtual |
SetAttachmentImageAsset(const AZ::Data::Asset< AZ::RPI::AttachmentImageAsset > &attachmentImageAsset)=0 (defined in UiImageInterface) | UiImageInterface | pure virtual |
SetColor(const AZ::Color &color)=0 | UiImageInterface | pure virtual |
SetCornerFillOrigin(FillCornerOrigin cornerOrigin)=0 | UiImageInterface | pure virtual |
SetEdgeFillOrigin(FillEdgeOrigin edgeOrigin)=0 | UiImageInterface | pure virtual |
SetFillAmount(float fillAmount)=0 | UiImageInterface | pure virtual |
SetFillCenter(bool fillCenter)=0 | UiImageInterface | pure virtual |
SetFillClockwise(bool fillClockwise)=0 | UiImageInterface | pure virtual |
SetFillType(FillType fillType)=0 | UiImageInterface | pure virtual |
SetImageType(ImageType imageType)=0 | UiImageInterface | pure virtual |
SetIsRenderTargetSRGB(bool isSRGB)=0 | UiImageInterface | pure virtual |
SetRadialFillStartAngle(float radialFillStartAngle)=0 | UiImageInterface | pure virtual |
SetSprite(ISprite *sprite)=0 | UiImageInterface | pure virtual |
SetSpritePathname(AZStd::string spritePath)=0 | UiImageInterface | pure virtual |
SetSpritePathnameIfExists(AZStd::string spritePath)=0 | UiImageInterface | pure virtual |
SetSpriteType(SpriteType spriteType)=0 | UiImageInterface | pure virtual |
SpriteType enum name (defined in UiImageInterface) | UiImageInterface | |
~UiImageInterface() (defined in UiImageInterface) | UiImageInterface | inlinevirtual |