Open 3D Engine LyShine Gem API Reference  24.09
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UiImageInterface Member List

This is the complete list of members for UiImageInterface, including all inherited members.

FillCornerOrigin enum name (defined in UiImageInterface)UiImageInterface
FillEdgeOrigin enum name (defined in UiImageInterface)UiImageInterface
FillType enum nameUiImageInterface
GetAlpha()=0UiImageInterfacepure virtual
GetAttachmentImageAsset()=0 (defined in UiImageInterface)UiImageInterfacepure virtual
GetColor()=0UiImageInterfacepure virtual
GetCornerFillOrigin()=0UiImageInterfacepure virtual
GetEdgeFillOrigin()=0UiImageInterfacepure virtual
GetFillAmount()=0UiImageInterfacepure virtual
GetFillCenter()=0UiImageInterfacepure virtual
GetFillClockwise()=0UiImageInterfacepure virtual
GetFillType()=0UiImageInterfacepure virtual
GetImageType()=0UiImageInterfacepure virtual
GetIsRenderTargetSRGB()=0UiImageInterfacepure virtual
GetRadialFillStartAngle()=0UiImageInterfacepure virtual
GetSprite()=0UiImageInterfacepure virtual
GetSpritePathname()=0UiImageInterfacepure virtual
GetSpriteType()=0UiImageInterfacepure virtual
HandlerPolicyUiImageInterfacestatic
ImageType enum nameUiImageInterface
SetAlpha(float color)=0UiImageInterfacepure virtual
SetAttachmentImageAsset(const AZ::Data::Asset< AZ::RPI::AttachmentImageAsset > &attachmentImageAsset)=0 (defined in UiImageInterface)UiImageInterfacepure virtual
SetColor(const AZ::Color &color)=0UiImageInterfacepure virtual
SetCornerFillOrigin(FillCornerOrigin cornerOrigin)=0UiImageInterfacepure virtual
SetEdgeFillOrigin(FillEdgeOrigin edgeOrigin)=0UiImageInterfacepure virtual
SetFillAmount(float fillAmount)=0UiImageInterfacepure virtual
SetFillCenter(bool fillCenter)=0UiImageInterfacepure virtual
SetFillClockwise(bool fillClockwise)=0UiImageInterfacepure virtual
SetFillType(FillType fillType)=0UiImageInterfacepure virtual
SetImageType(ImageType imageType)=0UiImageInterfacepure virtual
SetIsRenderTargetSRGB(bool isSRGB)=0UiImageInterfacepure virtual
SetRadialFillStartAngle(float radialFillStartAngle)=0UiImageInterfacepure virtual
SetSprite(ISprite *sprite)=0UiImageInterfacepure virtual
SetSpritePathname(AZStd::string spritePath)=0UiImageInterfacepure virtual
SetSpritePathnameIfExists(AZStd::string spritePath)=0UiImageInterfacepure virtual
SetSpriteType(SpriteType spriteType)=0UiImageInterfacepure virtual
SpriteType enum name (defined in UiImageInterface)UiImageInterface
~UiImageInterface() (defined in UiImageInterface)UiImageInterfaceinlinevirtual