Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiImageSequenceComponent Member List

This is the complete list of members for UiImageSequenceComponent, including all inherited members.

Activate() override (defined in UiImageSequenceComponent)UiImageSequenceComponentprotected
AZ_COMPONENT(UiImageSequenceComponent, LyShine::UiImageSequenceComponentUuid, AZ::Component) (defined in UiImageSequenceComponent)UiImageSequenceComponent
Deactivate() override (defined in UiImageSequenceComponent)UiImageSequenceComponentprotected
GetImageIndex() override (defined in UiImageSequenceComponent)UiImageSequenceComponent
GetImageIndexAlias(AZ::u32 index) override (defined in UiImageSequenceComponent)UiImageSequenceComponent
GetImageIndexCount() override (defined in UiImageSequenceComponent)UiImageSequenceComponent
GetImageIndexFromAlias(const AZStd::string &alias) override (defined in UiImageSequenceComponent)UiImageSequenceComponent
GetImageType() override (defined in UiImageSequenceComponent)UiImageSequenceComponent
GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType &incompatible) (defined in UiImageSequenceComponent)UiImageSequenceComponentinlinestatic
GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType &provided) (defined in UiImageSequenceComponent)UiImageSequenceComponentinlinestatic
GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType &required) (defined in UiImageSequenceComponent)UiImageSequenceComponentinlinestatic
ImageList typedef (defined in UiImageSequenceComponent)UiImageSequenceComponent
Init() override (defined in UiImageSequenceComponent)UiImageSequenceComponentprotected
OnCanvasPixelAlignmentChange() override (defined in UiImageSequenceComponent)UiImageSequenceComponent
OnCanvasSpaceRectChanged(AZ::EntityId entityId, const UiTransformInterface::Rect &oldRect, const UiTransformInterface::Rect &newRect) override (defined in UiImageSequenceComponent)UiImageSequenceComponent
OnRefreshDirectory() override (defined in UiImageSequenceComponent)UiImageSequenceComponentinline
OnTransformToViewportChanged() override (defined in UiImageSequenceComponent)UiImageSequenceComponent
Reflect(AZ::ReflectContext *context) (defined in UiImageSequenceComponent)UiImageSequenceComponentstatic
Render(LyShine::IRenderGraph *renderGraph) override (defined in UiImageSequenceComponent)UiImageSequenceComponent
ResetOverrides() override (defined in UiImageSequenceComponent)UiImageSequenceComponentinline
SetImageIndex(AZ::u32 index) override (defined in UiImageSequenceComponent)UiImageSequenceComponent
SetImageIndexAlias(AZ::u32 index, const AZStd::string &alias) override (defined in UiImageSequenceComponent)UiImageSequenceComponent
SetImageType(ImageType imageType) override (defined in UiImageSequenceComponent)UiImageSequenceComponent
SetOverrideAlpha(float) override (defined in UiImageSequenceComponent)UiImageSequenceComponentinline
SetOverrideColor(const AZ::Color &) override (defined in UiImageSequenceComponent)UiImageSequenceComponentinline
SetOverrideSprite(ISprite *, AZ::u32) override (defined in UiImageSequenceComponent)UiImageSequenceComponentinline
SpriteList typedef (defined in UiImageSequenceComponent)UiImageSequenceComponent
TextureAssetRef typedef (defined in UiImageSequenceComponent)UiImageSequenceComponent
UiImageSequenceComponent() (defined in UiImageSequenceComponent)UiImageSequenceComponent
~UiImageSequenceComponent() override (defined in UiImageSequenceComponent)UiImageSequenceComponent