Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiLayoutInterface, including all inherited members.
GetHorizontalChildAlignment()=0 | UiLayoutInterface | pure virtual |
GetIgnoreDefaultLayoutCells()=0 | UiLayoutInterface | pure virtual |
GetSizeToFitChildElements(const AZ::Vector2 &childElementSize, int numChildElements)=0 | UiLayoutInterface | pure virtual |
GetVerticalChildAlignment()=0 | UiLayoutInterface | pure virtual |
HandlerPolicy | UiLayoutInterface | static |
HorizontalOrder enum name | UiLayoutInterface | |
IsControllingChild(AZ::EntityId childId)=0 | UiLayoutInterface | pure virtual |
IsUsingLayoutCellsToCalculateLayout()=0 | UiLayoutInterface | pure virtual |
SetHorizontalChildAlignment(IDraw2d::HAlign alignment)=0 | UiLayoutInterface | pure virtual |
SetIgnoreDefaultLayoutCells(bool ignoreDefaultLayoutCells)=0 | UiLayoutInterface | pure virtual |
SetVerticalChildAlignment(IDraw2d::VAlign alignment)=0 | UiLayoutInterface | pure virtual |
VerticalOrder enum name | UiLayoutInterface | |
~UiLayoutInterface() (defined in UiLayoutInterface) | UiLayoutInterface | inlinevirtual |