Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiMarkupButtonNotifications, including all inherited members.
EnableEventQueue (defined in UiMarkupButtonNotifications) | UiMarkupButtonNotifications | static |
OnClick(int id, const AZStd::string &action, const AZStd::string &data)=0 (defined in UiMarkupButtonNotifications) | UiMarkupButtonNotifications | pure virtual |
OnHoverEnd(int id, const AZStd::string &action, const AZStd::string &data)=0 (defined in UiMarkupButtonNotifications) | UiMarkupButtonNotifications | pure virtual |
OnHoverStart(int id, const AZStd::string &action, const AZStd::string &data)=0 (defined in UiMarkupButtonNotifications) | UiMarkupButtonNotifications | pure virtual |
OnPressed(int id, const AZStd::string &action, const AZStd::string &data)=0 (defined in UiMarkupButtonNotifications) | UiMarkupButtonNotifications | pure virtual |
OnReleased(int id, const AZStd::string &action, const AZStd::string &data)=0 (defined in UiMarkupButtonNotifications) | UiMarkupButtonNotifications | pure virtual |
~UiMarkupButtonNotifications() (defined in UiMarkupButtonNotifications) | UiMarkupButtonNotifications | inlinevirtual |