Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiMaskInterface, including all inherited members.
GetDrawBehind()=0 | UiMaskInterface | pure virtual |
GetDrawInFront()=0 | UiMaskInterface | pure virtual |
GetIsInteractionMaskingEnabled()=0 | UiMaskInterface | pure virtual |
GetIsMaskingEnabled()=0 | UiMaskInterface | pure virtual |
GetUseAlphaTest()=0 | UiMaskInterface | pure virtual |
GetUseRenderToTexture()=0 | UiMaskInterface | pure virtual |
HandlerPolicy | UiMaskInterface | static |
SetDrawBehind(bool drawMaskVisualBehindChildren)=0 | UiMaskInterface | pure virtual |
SetDrawInFront(bool drawMaskVisualInFrontOfChildren)=0 | UiMaskInterface | pure virtual |
SetIsInteractionMaskingEnabled(bool enableInteractionMasking)=0 | UiMaskInterface | pure virtual |
SetIsMaskingEnabled(bool enableMasking)=0 | UiMaskInterface | pure virtual |
SetUseAlphaTest(bool useAlphaTest)=0 | UiMaskInterface | pure virtual |
SetUseRenderToTexture(bool useRenderToTexture)=0 | UiMaskInterface | pure virtual |
~UiMaskInterface() (defined in UiMaskInterface) | UiMaskInterface | inlinevirtual |