Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for UiSpawnerComponent, including all inherited members.
Activate() override (defined in UiSpawnerComponent) | UiSpawnerComponent | |
AZ_COMPONENT(UiSpawnerComponent, "{5AF19874-04A4-4540-82FC-5F29EC854E31}") (defined in UiSpawnerComponent) | UiSpawnerComponent | |
Deactivate() override (defined in UiSpawnerComponent) | UiSpawnerComponent | |
OnEntityContextSliceInstantiated(const AZ::Data::AssetId &sliceAssetId, const AZ::SliceComponent::SliceInstanceAddress &sliceAddress) override (defined in UiSpawnerComponent) | UiSpawnerComponent | |
OnEntityContextSliceInstantiationFailed(const AZ::Data::AssetId &sliceAssetId) override (defined in UiSpawnerComponent) | UiSpawnerComponent | |
OnEntityContextSlicePreInstantiate(const AZ::Data::AssetId &sliceAssetId, const AZ::SliceComponent::SliceInstanceAddress &sliceAddress) override (defined in UiSpawnerComponent) | UiSpawnerComponent | |
Spawn() override (defined in UiSpawnerComponent) | UiSpawnerComponent | |
SpawnRelative(const AZ::Vector2 &relative) override (defined in UiSpawnerComponent) | UiSpawnerComponent | |
SpawnSlice(const AZ::Data::Asset< AZ::Data::AssetData > &slice) override (defined in UiSpawnerComponent) | UiSpawnerComponent | |
SpawnSliceRelative(const AZ::Data::Asset< AZ::Data::AssetData > &slice, const AZ::Vector2 &relative) override (defined in UiSpawnerComponent) | UiSpawnerComponent | |
SpawnSliceViewport(const AZ::Data::Asset< AZ::Data::AssetData > &slice, const AZ::Vector2 &pos) override (defined in UiSpawnerComponent) | UiSpawnerComponent | |
SpawnViewport(const AZ::Vector2 &pos) override (defined in UiSpawnerComponent) | UiSpawnerComponent | |
UiSpawnerComponent() (defined in UiSpawnerComponent) | UiSpawnerComponent | |
~UiSpawnerComponent() override=default (defined in UiSpawnerComponent) | UiSpawnerComponent |