Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiSpawnerComponent Member List

This is the complete list of members for UiSpawnerComponent, including all inherited members.

Activate() override (defined in UiSpawnerComponent)UiSpawnerComponent
AZ_COMPONENT(UiSpawnerComponent, "{5AF19874-04A4-4540-82FC-5F29EC854E31}") (defined in UiSpawnerComponent)UiSpawnerComponent
Deactivate() override (defined in UiSpawnerComponent)UiSpawnerComponent
OnEntityContextSliceInstantiated(const AZ::Data::AssetId &sliceAssetId, const AZ::SliceComponent::SliceInstanceAddress &sliceAddress) override (defined in UiSpawnerComponent)UiSpawnerComponent
OnEntityContextSliceInstantiationFailed(const AZ::Data::AssetId &sliceAssetId) override (defined in UiSpawnerComponent)UiSpawnerComponent
OnEntityContextSlicePreInstantiate(const AZ::Data::AssetId &sliceAssetId, const AZ::SliceComponent::SliceInstanceAddress &sliceAddress) override (defined in UiSpawnerComponent)UiSpawnerComponent
Spawn() override (defined in UiSpawnerComponent)UiSpawnerComponent
SpawnRelative(const AZ::Vector2 &relative) override (defined in UiSpawnerComponent)UiSpawnerComponent
SpawnSlice(const AZ::Data::Asset< AZ::Data::AssetData > &slice) override (defined in UiSpawnerComponent)UiSpawnerComponent
SpawnSliceRelative(const AZ::Data::Asset< AZ::Data::AssetData > &slice, const AZ::Vector2 &relative) override (defined in UiSpawnerComponent)UiSpawnerComponent
SpawnSliceViewport(const AZ::Data::Asset< AZ::Data::AssetData > &slice, const AZ::Vector2 &pos) override (defined in UiSpawnerComponent)UiSpawnerComponent
SpawnViewport(const AZ::Vector2 &pos) override (defined in UiSpawnerComponent)UiSpawnerComponent
UiSpawnerComponent() (defined in UiSpawnerComponent)UiSpawnerComponent
~UiSpawnerComponent() override=default (defined in UiSpawnerComponent)UiSpawnerComponent