Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiSystemToolsInterface, including all inherited members.
AddressPolicy (defined in UiSystemToolsInterface) | UiSystemToolsInterface | static |
DestroyCanvas(CanvasAssetHandle *canvas)=0 | UiSystemToolsInterface | pure virtual |
GetCanvasEntity(CanvasAssetHandle *canvas)=0 | UiSystemToolsInterface | pure virtual |
GetRootSliceEntity(CanvasAssetHandle *canvas)=0 | UiSystemToolsInterface | pure virtual |
GetRootSliceSliceComponent(CanvasAssetHandle *canvas)=0 | UiSystemToolsInterface | pure virtual |
HandlerPolicy (defined in UiSystemToolsInterface) | UiSystemToolsInterface | static |
LoadCanvasFromStream(AZ::IO::GenericStream &stream, const AZ::ObjectStream::FilterDescriptor &filterDesc)=0 | UiSystemToolsInterface | pure virtual |
MutexType typedef (defined in UiSystemToolsInterface) | UiSystemToolsInterface | |
ReplaceCanvasEntity(CanvasAssetHandle *canvas, AZ::Entity *newCanvasEntity)=0 | UiSystemToolsInterface | pure virtual |
ReplaceRootSliceSliceComponent(CanvasAssetHandle *canvas, AZ::SliceComponent *newSliceComponent)=0 | UiSystemToolsInterface | pure virtual |
SaveCanvasToStream(CanvasAssetHandle *canvas, AZ::IO::FileIOStream &stream)=0 | UiSystemToolsInterface | pure virtual |