Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiVisualInterface, including all inherited members.
HandlerPolicy | UiVisualInterface | static |
ResetOverrides()=0 | UiVisualInterface | pure virtual |
SetOverrideAlpha(float alpha)=0 | UiVisualInterface | pure virtual |
SetOverrideColor(const AZ::Color &color)=0 | UiVisualInterface | pure virtual |
SetOverrideFont(FontFamilyPtr fontFamily) | UiVisualInterface | inlinevirtual |
SetOverrideFontEffect([[maybe_unused]] unsigned int fontEffectIndex) | UiVisualInterface | inlinevirtual |
SetOverrideSprite([[maybe_unused]] ISprite *sprite, [[maybe_unused]] AZ::u32 cellIndex) | UiVisualInterface | inlinevirtual |
~UiVisualInterface() (defined in UiVisualInterface) | UiVisualInterface | inlinevirtual |