Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ViewportIcon Member List

This is the complete list of members for ViewportIcon, including all inherited members.

Draw(Draw2dHelper &draw2d, AZ::Vector2 anchorPos, const AZ::Matrix4x4 &transform, float iconRot=0.0f, AZ::Color color=AZ::Color(1.0f, 1.0f, 1.0f, 1.0f)) const (defined in ViewportIcon)ViewportIcon
DrawAnchorLines(Draw2dHelper &draw2d, AZ::Vector2 anchorPos, AZ::Vector2 targetPos, const AZ::Matrix4x4 &transform, bool xFirst, bool xText, bool yText) (defined in ViewportIcon)ViewportIcon
DrawAnchorLinesSplit(Draw2dHelper &draw2d, AZ::Vector2 anchorPos1, AZ::Vector2 anchorPos2, AZ::Vector2 targetPos, const AZ::Matrix4x4 &transform, bool horizSplit, const char *suffix=nullptr) (defined in ViewportIcon)ViewportIcon
DrawAxisAlignedBoundingBox(Draw2dHelper &draw2d, AZ::Vector2 bound0, AZ::Vector2 bound1) (defined in ViewportIcon)ViewportIcon
DrawDistanceLine(Draw2dHelper &draw2d, AZ::Vector2 start, AZ::Vector2 end, float displayDistance, const char *suffix=nullptr) (defined in ViewportIcon)ViewportIcon
DrawDistanceLineWithTransform(Draw2dHelper &draw2d, AZ::Vector2 sourcePos, AZ::Vector2 targetPos, const AZ::Matrix4x4 &transform, float value, const char *suffix=nullptr) (defined in ViewportIcon)ViewportIcon
DrawElementRectOutline(Draw2dHelper &draw2d, AZ::EntityId entityId, AZ::Color color) (defined in ViewportIcon)ViewportIcon
DrawImageAligned(Draw2dHelper &draw2d, AZ::Vector2 &pivot, float opacity) (defined in ViewportIcon)ViewportIcon
DrawImageTiled(Draw2dHelper &draw2d, IDraw2d::VertexPosColUV *verts) (defined in ViewportIcon)ViewportIcon
GetApplyDpiScaleFactorToSize() (defined in ViewportIcon)ViewportIconinline
GetDpiScaleFactor() (defined in ViewportIcon)ViewportIconinlinestatic
GetTextureSize() const (defined in ViewportIcon)ViewportIcon
SetApplyDpiScaleFactorToSize(bool apply) (defined in ViewportIcon)ViewportIconinline
SetDpiScaleFactor(float scale) (defined in ViewportIcon)ViewportIconinlinestatic
ViewportIcon(const char *textureFilename) (defined in ViewportIcon)ViewportIcon
~ViewportIcon() (defined in ViewportIcon)ViewportIconvirtual