Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for ViewportIcon, including all inherited members.
Draw(Draw2dHelper &draw2d, AZ::Vector2 anchorPos, const AZ::Matrix4x4 &transform, float iconRot=0.0f, AZ::Color color=AZ::Color(1.0f, 1.0f, 1.0f, 1.0f)) const (defined in ViewportIcon) | ViewportIcon | |
DrawAnchorLines(Draw2dHelper &draw2d, AZ::Vector2 anchorPos, AZ::Vector2 targetPos, const AZ::Matrix4x4 &transform, bool xFirst, bool xText, bool yText) (defined in ViewportIcon) | ViewportIcon | |
DrawAnchorLinesSplit(Draw2dHelper &draw2d, AZ::Vector2 anchorPos1, AZ::Vector2 anchorPos2, AZ::Vector2 targetPos, const AZ::Matrix4x4 &transform, bool horizSplit, const char *suffix=nullptr) (defined in ViewportIcon) | ViewportIcon | |
DrawAxisAlignedBoundingBox(Draw2dHelper &draw2d, AZ::Vector2 bound0, AZ::Vector2 bound1) (defined in ViewportIcon) | ViewportIcon | |
DrawDistanceLine(Draw2dHelper &draw2d, AZ::Vector2 start, AZ::Vector2 end, float displayDistance, const char *suffix=nullptr) (defined in ViewportIcon) | ViewportIcon | |
DrawDistanceLineWithTransform(Draw2dHelper &draw2d, AZ::Vector2 sourcePos, AZ::Vector2 targetPos, const AZ::Matrix4x4 &transform, float value, const char *suffix=nullptr) (defined in ViewportIcon) | ViewportIcon | |
DrawElementRectOutline(Draw2dHelper &draw2d, AZ::EntityId entityId, AZ::Color color) (defined in ViewportIcon) | ViewportIcon | |
DrawImageAligned(Draw2dHelper &draw2d, AZ::Vector2 &pivot, float opacity) (defined in ViewportIcon) | ViewportIcon | |
DrawImageTiled(Draw2dHelper &draw2d, IDraw2d::VertexPosColUV *verts) (defined in ViewportIcon) | ViewportIcon | |
GetApplyDpiScaleFactorToSize() (defined in ViewportIcon) | ViewportIcon | inline |
GetDpiScaleFactor() (defined in ViewportIcon) | ViewportIcon | inlinestatic |
GetTextureSize() const (defined in ViewportIcon) | ViewportIcon | |
SetApplyDpiScaleFactorToSize(bool apply) (defined in ViewportIcon) | ViewportIcon | inline |
SetDpiScaleFactor(float scale) (defined in ViewportIcon) | ViewportIcon | inlinestatic |
ViewportIcon(const char *textureFilename) (defined in ViewportIcon) | ViewportIcon | |
~ViewportIcon() (defined in ViewportIcon) | ViewportIcon | virtual |