Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for IUiAnimNode, including all inherited members.
Activate(bool bActivate)=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
add_ref()=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
AddTrack(IUiAnimTrack *pTrack)=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
Animate(SUiAnimContext &ec)=0 | IUiAnimNode | pure virtual |
CreateDefaultTracks()=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
CreateTrack(const CUiAnimParamType ¶mType)=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
CreateTrackForAzField(const UiAnimParamData ¶m)=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
ESupportedParamFlags enum name (defined in IUiAnimNode) | IUiAnimNode | |
eSupportedParamFlags_MultipleTracks enum value (defined in IUiAnimNode) | IUiAnimNode | |
GetFlags() const =0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
GetName()=0 | IUiAnimNode | pure virtual |
GetNodeOwner()=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
GetParamCount() const =0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
GetParamFlags(const CUiAnimParamType ¶mType) const =0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
GetParamName(const CUiAnimParamType ¶mType) const =0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
GetParamNameForTrack(const CUiAnimParamType ¶mType, [[maybe_unused]] const IUiAnimTrack *track) const (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |
GetParamType(unsigned int nIndex) const =0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
GetParamValue(float time, CUiAnimParamType param, float &value)=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
GetParamValue(float time, CUiAnimParamType param, Vec3 &value)=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
GetParamValue(float time, CUiAnimParamType param, Vec4 &value)=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
GetParamValueAz([[maybe_unused]] float time, [[maybe_unused]] const UiAnimParamData ¶m, [[maybe_unused]] float &value) (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |
GetParamValueType(const CUiAnimParamType ¶mType) const =0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
GetParent() const =0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
GetSequence() const =0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
GetTrackByIndex(int nIndex) const =0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
GetTrackCount() const =0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
GetTrackForAzField(const UiAnimParamData ¶m) const =0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
GetTrackForParameter(const CUiAnimParamType ¶mType) const =0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
GetTrackForParameter(const CUiAnimParamType ¶mType, uint32 index) const =0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
GetTrackParamIndex(const IUiAnimTrack *pTrack) const =0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
GetType() const =0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
GetUiAnimationSystem() const =0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
HasDirectorAsParent() const =0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
InitPostLoad(IUiAnimSequence *pSequence, bool remapIds, LyShine::EntityIdMap *entityIdMap)=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
IsParamValid(const CUiAnimParamType ¶mType) const =0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
NeedToRender() const =0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
OnReset()=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
release()=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
RemoveTrack(IUiAnimTrack *pTrack)=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
Render()=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
Serialize(XmlNodeRef &xmlNode, bool bLoading, bool bLoadEmptyTracks)=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
SerializeUiAnims(XmlNodeRef &xmlNode, bool bLoading, bool bLoadEmptyTracks)=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
SetFlags(int flags)=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
SetName(const char *name)=0 | IUiAnimNode | pure virtual |
SetNodeOwner(IUiAnimNodeOwner *pOwner)=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
SetParamValue(float time, CUiAnimParamType param, float value)=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
SetParamValue(float time, CUiAnimParamType param, const Vec3 &value)=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
SetParamValue(float time, CUiAnimParamType param, const Vec4 &value)=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
SetParamValueAz([[maybe_unused]] float time, [[maybe_unused]] const UiAnimParamData ¶m, [[maybe_unused]] float value) (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |
SetParamValueAz([[maybe_unused]] float time, [[maybe_unused]] const UiAnimParamData ¶m, [[maybe_unused]] bool value) (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |
SetParamValueAz([[maybe_unused]] float time, [[maybe_unused]] const UiAnimParamData ¶m, [[maybe_unused]] int value) (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |
SetParamValueAz([[maybe_unused]] float time, [[maybe_unused]] const UiAnimParamData ¶m, [[maybe_unused]] unsigned int value) (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |
SetParamValueAz([[maybe_unused]] float time, [[maybe_unused]] const UiAnimParamData ¶m, [[maybe_unused]] const AZ::Vector2 &value) (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |
SetParamValueAz([[maybe_unused]] float time, [[maybe_unused]] const UiAnimParamData ¶m, [[maybe_unused]] const AZ::Vector3 &value) (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |
SetParamValueAz([[maybe_unused]] float time, [[maybe_unused]] const UiAnimParamData ¶m, [[maybe_unused]] const AZ::Vector4 &value) (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |
SetParamValueAz([[maybe_unused]] float time, [[maybe_unused]] const UiAnimParamData ¶m, [[maybe_unused]] const AZ::Color &value) (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |
SetParent(IUiAnimNode *pParent)=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
SetSequence(IUiAnimSequence *sequence)=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
SetTimeRange(Range timeRange)=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
SetTrack(const CUiAnimParamType ¶mType, IUiAnimTrack *track)=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
StillUpdate()=0 | IUiAnimNode | pure virtual |
UpdateDynamicParams()=0 (defined in IUiAnimNode) | IUiAnimNode | pure virtual |
~IUiAnimNode() (defined in IUiAnimNode) | IUiAnimNode | inlinevirtual |