Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
IUiAnimTrack Member List

This is the complete list of members for IUiAnimTrack, including all inherited members.

add_ref()=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
Animate([[maybe_unused]] SUiAnimContext &ec)IUiAnimTrackinlinevirtual
ClearCustomColor()=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
CloneKey(int key)=0IUiAnimTrackpure virtual
CopyKey(IUiAnimTrack *pFromTrack, int nFromKey)=0IUiAnimTrackpure virtual
CreateKey(float time)=0IUiAnimTrackpure virtual
EUiAnimTrackFlags enum nameIUiAnimTrack
eUiAnimTrackFlags_Cycle enum valueIUiAnimTrack
eUiAnimTrackFlags_Disabled enum valueIUiAnimTrack
eUiAnimTrackFlags_Hidden enum valueIUiAnimTrack
eUiAnimTrackFlags_Linear enum valueIUiAnimTrack
eUiAnimTrackFlags_Loop enum valueIUiAnimTrack
eUiAnimTrackFlags_Muted enum valueIUiAnimTrack
FindKey(float time)=0IUiAnimTrackpure virtual
GetAnimationLayerIndex() constIUiAnimTrackinlinevirtual
GetCurveType()=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
GetCustomColor() const =0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
GetFlags()=0IUiAnimTrackpure virtual
GetKey(int index, IKey *key) const =0IUiAnimTrackpure virtual
GetKeyFlags(int index)=0IUiAnimTrackpure virtual
GetKeyInfo(int key, const char *&description, float &duration)=0IUiAnimTrackpure virtual
GetKeyTime(int index) const =0IUiAnimTrackpure virtual
GetKeyValueRange(float &fMin, float &fMax) const =0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
GetNumKeys() const =0IUiAnimTrackpure virtual
GetParamData() const =0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
GetParameterType() const =0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
GetSpline() const (defined in IUiAnimTrack)IUiAnimTrackinlinevirtual
GetSubTrack(int nIndex) const =0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
GetSubTrackCount() const =0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
GetSubTrackName(int nIndex) const =0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
GetValue(float time, float &value)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
GetValue(float time, Vec3 &value)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
GetValue(float time, Vec4 &value)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
GetValue(float time, Quat &value)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
GetValue(float time, bool &value)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
GetValue(float time, AZ::Vector2 &value)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
GetValue(float time, AZ::Vector3 &value)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
GetValue(float time, AZ::Vector4 &value)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
GetValue(float time, AZ::Color &value)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
GetValueType()=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
HasCustomColor() const =0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
HasKeys() const =0IUiAnimTrackpure virtual
InitPostLoad(IUiAnimSequence *) (defined in IUiAnimTrack)IUiAnimTrackinlinevirtual
IsKeySelected([[maybe_unused]] int key) const (defined in IUiAnimTrack)IUiAnimTrackinlinevirtual
IsMasked(const uint32 mask) const =0IUiAnimTrackpure virtual
NextKeyByTime(int key) constIUiAnimTrackinlinevirtual
OffsetKeyPosition(const AZ::Vector3 &value)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
release()=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
RemoveKey(int num)=0IUiAnimTrackpure virtual
SelectKey([[maybe_unused]] int key, [[maybe_unused]] bool select) (defined in IUiAnimTrack)IUiAnimTrackinlinevirtual
Serialize(IUiAnimationSystem *uiAnimationSystem, XmlNodeRef &xmlNode, bool bLoading, bool bLoadEmptyTracks=true)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
SerializeSelection(XmlNodeRef &xmlNode, bool bLoading, bool bCopySelected=false, float fTimeOffset=0)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
SetAnimationLayerIndex([[maybe_unused]] int index)IUiAnimTrackinlinevirtual
SetCustomColor(ColorB color)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
SetFlags(int flags)=0IUiAnimTrackpure virtual
SetKey(int index, IKey *key)=0IUiAnimTrackpure virtual
SetKeyFlags(int index, int flags)=0IUiAnimTrackpure virtual
SetKeyTime(int index, float time)=0IUiAnimTrackpure virtual
SetKeyValueRange(float fMin, float fMax)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
SetNumKeys(int numKeys)=0IUiAnimTrackpure virtual
SetParamData(const UiAnimParamData &param)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
SetParameterType(CUiAnimParamType type)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
SetSubTrackName(int nIndex, const char *name)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
SetTimeRange(const Range &timeRange)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
SetValue(float time, const float &value, bool bDefault=false)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
SetValue(float time, const Vec3 &value, bool bDefault=false)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
SetValue(float time, const Vec4 &value, bool bDefault=false)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
SetValue(float time, const Quat &value, bool bDefault=false)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
SetValue(float time, const bool &value, bool bDefault=false)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
SetValue(float time, const AZ::Vector2 &value, bool bDefault=false)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
SetValue(float time, const AZ::Vector3 &value, bool bDefault=false)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
SetValue(float time, const AZ::Vector4 &value, bool bDefault=false)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
SetValue(float time, const AZ::Color &value, bool bDefault=false)=0 (defined in IUiAnimTrack)IUiAnimTrackpure virtual
SortKeys()=0IUiAnimTrackpure virtual
~IUiAnimTrack() (defined in IUiAnimTrack)IUiAnimTrackinlinevirtual