Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiRenderer::UiShaderData, including all inherited members.
m_imageInputIndex (defined in UiRenderer::UiShaderData) | UiRenderer::UiShaderData | |
m_isClampInputIndex (defined in UiRenderer::UiShaderData) | UiRenderer::UiShaderData | |
m_shaderVariantAlphaTestMask (defined in UiRenderer::UiShaderData) | UiRenderer::UiShaderData | |
m_shaderVariantGradientMask (defined in UiRenderer::UiShaderData) | UiRenderer::UiShaderData | |
m_shaderVariantTextureLinear (defined in UiRenderer::UiShaderData) | UiRenderer::UiShaderData | |
m_shaderVariantTextureSrgb (defined in UiRenderer::UiShaderData) | UiRenderer::UiShaderData | |
m_viewProjInputIndex (defined in UiRenderer::UiShaderData) | UiRenderer::UiShaderData |