Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiTransform2dInterface::Anchors, including all inherited members.
Anchors() (defined in UiTransform2dInterface::Anchors) | UiTransform2dInterface::Anchors | inline |
Anchors(float left, float top, float right, float bottom) (defined in UiTransform2dInterface::Anchors) | UiTransform2dInterface::Anchors | inline |
m_bottom (defined in UiTransform2dInterface::Anchors) | UiTransform2dInterface::Anchors | |
m_left (defined in UiTransform2dInterface::Anchors) | UiTransform2dInterface::Anchors | |
m_right (defined in UiTransform2dInterface::Anchors) | UiTransform2dInterface::Anchors | |
m_top (defined in UiTransform2dInterface::Anchors) | UiTransform2dInterface::Anchors | |
operator!=(const Anchors &rhs) const (defined in UiTransform2dInterface::Anchors) | UiTransform2dInterface::Anchors | inline |
operator==(const Anchors &rhs) const (defined in UiTransform2dInterface::Anchors) | UiTransform2dInterface::Anchors | inline |
UnitClamp() (defined in UiTransform2dInterface::Anchors) | UiTransform2dInterface::Anchors | inline |