Open 3D Engine Maestro Gem API Reference  24.09
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CGotoTrack Member List

This is the complete list of members for CGotoTrack, including all inherited members.

add_ref() override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
AZ_CLASS_ALLOCATOR(CGotoTrack, AZ::SystemAllocator) (defined in CGotoTrack)CGotoTrack
AZ_CLASS_ALLOCATOR(TAnimTrack, AZ::SystemAllocator) (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >
AZ_RTTI(CGotoTrack, "{B9A6BD22-F669-4D84-AD1D-B7BD07165C5D}", IAnimTrack) (defined in CGotoTrack)CGotoTrack
AZ_RTTI((TAnimTrack, "{D6E0F0E3-8843-46F0-8484-7B6E130409AE}", IDiscreteFloatKey), IAnimTrack) (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >
CGotoTrack() (defined in CGotoTrack)CGotoTrack
CheckValid() (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inlineprotected
CloneKey(int fromKey) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
CopyKey(IAnimTrack *pFromTrack, int nFromKey) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
CreateKey(float time) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
FindKey(float time) overrideTAnimTrack< IDiscreteFloatKey >inline
GetActiveKey(float time, IDiscreteFloatKey *key)TAnimTrack< IDiscreteFloatKey >inline
GetCurveType() override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
GetExpanded() const override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
GetFlags() overrideTAnimTrack< IDiscreteFloatKey >inline
GetId() const override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
GetKey(int index, IKey *key) const overrideTAnimTrack< IDiscreteFloatKey >inline
GetKeyFlags(int index) overrideTAnimTrack< IDiscreteFloatKey >inline
GetKeyInfo(int key, const char *&description, float &duration) (defined in CGotoTrack)CGotoTrack
GetKeyTime(int index) const overrideTAnimTrack< IDiscreteFloatKey >inline
GetKeyValueRange(float &fMin, float &fMax) const override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
GetNode() override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
GetNumKeys() const overrideTAnimTrack< IDiscreteFloatKey >inline
GetParameterType() const override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
GetSubTrack([[maybe_unused]] int nIndex) const override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
GetSubTrackCount() const override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
GetSubTrackName([[maybe_unused]] int nIndex) const override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
GetValue(float time, float &value, bool applyMultiplier=false) (defined in CGotoTrack)CGotoTrack
GetValue([[maybe_unused]] float time,[[maybe_unused]] float &value,[[maybe_unused]] bool applyMultiplier=false) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
GetValue([[maybe_unused]] float time,[[maybe_unused]] Vec3 &value,[[maybe_unused]] bool applyMultiplier=false) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
GetValue([[maybe_unused]] float time,[[maybe_unused]] Vec4 &value,[[maybe_unused]] bool applyMultiplier=false) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
GetValue([[maybe_unused]] float time,[[maybe_unused]] Quat &value) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
GetValue([[maybe_unused]] float time,[[maybe_unused]] bool &value) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
GetValue([[maybe_unused]] float time,[[maybe_unused]] Maestro::AssetBlends< AZ::Data::AssetData > &value) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
GetValueType() (defined in CGotoTrack)CGotoTrackvirtual
HasKeys() const overrideTAnimTrack< IDiscreteFloatKey >inline
Invalidate() (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inlineprotected
IsKeySelected(int key) const override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
IsMasked([[maybe_unused]] const uint32 mask) const overrideTAnimTrack< IDiscreteFloatKey >inline
IsSortMarkerKey(unsigned int key) const override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
Keys typedef (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >protected
m_bModified (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >protected
m_currKey (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >protected
m_DefaultValue (defined in CGotoTrack)CGotoTrackprotected
m_flags (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >protected
m_fMaxKeyValue (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >protected
m_fMinKeyValue (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >protected
m_id (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >protected
m_keys (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >protected
m_lastTime (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >protected
m_node (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >protected
m_nParamType (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >protected
m_refCount (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >protected
m_timeRange (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >protected
m_trackMultiplier (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >protected
OffsetKeyPosition([[maybe_unused]] const AZ::Vector3 &value) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
Reflect(AZ::ReflectContext *context) (defined in CGotoTrack)CGotoTrackstatic
Reflect([[maybe_unused]] AZ::ReflectContext *context) (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inlinestatic
release() override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
RemoveKey(int num) overrideTAnimTrack< IDiscreteFloatKey >inline
SelectKey(int key, bool select) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
Serialize(XmlNodeRef &xmlNode, bool bLoading, bool bLoadEmptyTracks=true) overrideTAnimTrack< IDiscreteFloatKey >inline
SerializeKey(IDiscreteFloatKey &key, XmlNodeRef &keyNode, bool bLoading)CGotoTrackvirtual
SerializeSelection(XmlNodeRef &xmlNode, bool bLoading, bool bCopySelected=false, float fTimeOffset=0) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
SetExpanded([[maybe_unused]] bool expanded) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
SetFlags(int flags) overrideTAnimTrack< IDiscreteFloatKey >inline
SetId(unsigned int id) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
SetKey(int index, IKey *key) overrideTAnimTrack< IDiscreteFloatKey >inline
SetKeyAtTime(float time, IKey *key) (defined in CGotoTrack)CGotoTrackprotected
SetKeyFlags(int index, int flags) overrideTAnimTrack< IDiscreteFloatKey >inline
SetKeyTime(int index, float time) overrideTAnimTrack< IDiscreteFloatKey >inline
SetKeyValueRange(float fMin, float fMax) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
SetMultiplier(float trackMultiplier) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
SetNode(IAnimNode *node) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
SetNumKeys(int numKeys) overrideTAnimTrack< IDiscreteFloatKey >inline
SetParameterType(CAnimParamType type) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
SetSortMarkerKey(unsigned int key, bool enabled) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
SetSubTrackName([[maybe_unused]] int nIndex,[[maybe_unused]] const char *name) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
SetTimeRange(const Range &timeRange) overrideTAnimTrack< IDiscreteFloatKey >inline
SetValue(float time, const float &value, bool bDefault=false, bool applyMultiplier=false) (defined in CGotoTrack)CGotoTrack
SetValue([[maybe_unused]] float time,[[maybe_unused]] const float &value,[[maybe_unused]] bool bDefault=false,[[maybe_unused]] bool applyMultiplier=false) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
SetValue([[maybe_unused]] float time,[[maybe_unused]] const Vec3 &value,[[maybe_unused]] bool bDefault=false,[[maybe_unused]] bool applyMultiplier=false) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
SetValue([[maybe_unused]] float time,[[maybe_unused]] const Vec4 &value,[[maybe_unused]] bool bDefault=false,[[maybe_unused]] bool applyMultiplier=false) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
SetValue([[maybe_unused]] float time,[[maybe_unused]] const Quat &value,[[maybe_unused]] bool bDefault=false) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
SetValue([[maybe_unused]] float time,[[maybe_unused]] const bool &value,[[maybe_unused]] bool bDefault=false) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
SetValue([[maybe_unused]] float time,[[maybe_unused]] const Maestro::AssetBlends< AZ::Data::AssetData > &value,[[maybe_unused]] bool bDefault=false) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
SortKeys() overrideTAnimTrack< IDiscreteFloatKey >inline
TAnimTrack() (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline
UpdateKeyDataAfterParentChanged([[maybe_unused]] const AZ::Transform &oldParentWorldTM,[[maybe_unused]] const AZ::Transform &newParentWorldTM) override (defined in TAnimTrack< IDiscreteFloatKey >)TAnimTrack< IDiscreteFloatKey >inline