Open 3D Engine Meshlets Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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▼NAtomSampleViewer | |
CMeshletsExampleComponent | |
▼NAZ | |
▼NMeshlets | |
CMeshletsRequests | |
CMeshletsBusTraits | |
CMeshletsModel | |
CMeshletDescriptor | |
CGeneratorVertex | |
CGeneratorMesh | |
CMeshletsData | |
CMeshletsDispatchItem | |
CRenderObjectInstanceData | |
CMeshletsFeatureProcessor | |
CMeshRenderData | |
CMeshletsRenderObject | |
CMeshletsRenderPass | |
CUtilityClass | |
CMultiDispatchComputePass | |
CSrgBufferDescriptor | |
CSharedBuffer | ===================================================================== |
CSharedBufferInterface | A class for allocating memory for skinning buffers |
CSharedBufferNotifications | |
CSharedBufferAllocation | |
CMeshletsEditorSystemComponent | System component for Meshlets editor |
CMeshletsModuleInterface | |
CMeshletsSystemComponent | |
Cmeshopt_Bounds | |
Cmeshopt_Meshlet | |
Cmeshopt_OverdrawStatistics | |
Cmeshopt_Stream | |
Cmeshopt_VertexCacheStatistics | |
Cmeshopt_VertexFetchStatistics |