Open 3D Engine Meshlets Gem API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 NAZ
 NMeshlets
 CGeneratorMesh
 CGeneratorVertex
 CMeshletDescriptor
 CMeshletsBusTraits
 CMeshletsData
 CMeshletsDispatchItem
 CMeshletsEditorSystemComponentSystem component for Meshlets editor
 CMeshletsFeatureProcessor
 CMeshletsModel
 CMeshletsModuleInterface
 CMeshletsRenderObject
 CMeshletsRenderPass
 CMeshletsRequests
 CMeshletsSystemComponent
 CMeshRenderData
 CMultiDispatchComputePass
 CRenderObjectInstanceData
 CSharedBuffer=====================================================================
 CSharedBufferAllocation
 CSharedBufferInterfaceA class for allocating memory for skinning buffers
 CSharedBufferNotifications
 CSrgBufferDescriptor
 CUtilityClass