Open 3D Engine MiniAudio Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level
1
2
3
]
▼
C
AssetBuilderSDK::AssetBuilderCommandBus::Handler
C
MiniAudio::SoundAssetBuilder
▼
C
AZ::AssetTypeInfoBus::Handler
C
MiniAudio::SoundAssetHandler
▼
C
AZ::Component
▼
C
MiniAudio::MiniAudioSystemComponent
C
MiniAudio::MiniAudioEditorSystemComponent
System component for MiniAudio editor
▼
C
AZ::ComponentBus
C
MiniAudio::MiniAudioListenerRequests
C
MiniAudio::MiniAudioPlaybackRequests
▼
C
AZ::ComponentConfig
C
MiniAudio::MiniAudioListenerComponentConfig
C
MiniAudio::MiniAudioPlaybackComponentConfig
▼
C
AZ::Data::AssetBus::Handler
C
MiniAudio::SoundAssetRef
A wrapper around
SoundAsset
that can be used by Script Canvas and Lua
▼
C
AZ::Data::AssetBus::MultiHandler
C
MiniAudio::MiniAudioPlaybackComponentController
▼
C
AZ::Data::AssetData
C
MiniAudio::SoundAsset
▼
C
AZ::Data::AssetHandler
C
MiniAudio::SoundAssetHandler
▼
C
AZ::EBusTraits
C
MiniAudio::MiniAudioBusTraits
▼
C
AZ::Module
C
MiniAudio::MiniAudioModuleInterface
▼
C
AzFramework::Components::ComponentAdapter
C
MiniAudio::MiniAudioListenerComponent
C
MiniAudio::MiniAudioPlaybackComponent
▼
C
AzToolsFramework::Components::EditorComponentAdapter
C
MiniAudio::EditorMiniAudioListenerComponent
C
MiniAudio::EditorMiniAudioPlaybackComponent
▼
C
AzToolsFramework::EditorEvents::Bus::Handler
C
MiniAudio::MiniAudioEditorSystemComponent
System component for MiniAudio editor
C
MiniAudio::MiniAudioRequests
▼
C
MiniAudioListenerRequestBus::Handler
C
MiniAudio::MiniAudioListenerComponentController
▼
C
MiniAudioPlaybackRequestBus::Handler
C
MiniAudio::MiniAudioPlaybackComponentController
▼
C
MiniAudioRequestBus::Handler
C
MiniAudio::MiniAudioSystemComponent
Generated on Wed Apr 23 2025 10:48:03 for Open 3D Engine MiniAudio Gem API Reference by
1.12.0