This is the complete list of members for Multiplayer::IConnectionData, including all inherited members.
| CanSendUpdates() const =0 | Multiplayer::IConnectionData | pure virtual |
| DidHandshake() const =0 | Multiplayer::IConnectionData | pure virtual |
| GetConnection() const =0 | Multiplayer::IConnectionData | pure virtual |
| GetConnectionDataType() const =0 | Multiplayer::IConnectionData | pure virtual |
| GetReplicationManager()=0 | Multiplayer::IConnectionData | pure virtual |
| SetCanSendUpdates(bool canSendUpdates)=0 | Multiplayer::IConnectionData | pure virtual |
| SetDidHandshake(bool didHandshake)=0 | Multiplayer::IConnectionData | pure virtual |
| Update()=0 | Multiplayer::IConnectionData | pure virtual |
| ~IConnectionData()=default (defined in Multiplayer::IConnectionData) | Multiplayer::IConnectionData | virtual |