This is the complete list of members for Multiplayer::IMultiplayer, including all inherited members.
| AddClientMigrationEndEventHandler(ClientMigrationEndEvent::Handler &handler)=0 | Multiplayer::IMultiplayer | pure virtual |
| AddClientMigrationStartEventHandler(ClientMigrationStartEvent::Handler &handler)=0 | Multiplayer::IMultiplayer | pure virtual |
| AddConnectionAcquiredHandler(ConnectionAcquiredEvent::Handler &handler)=0 | Multiplayer::IMultiplayer | pure virtual |
| AddEndpointDisconnectedHandler(EndpointDisconnectedEvent::Handler &handler)=0 | Multiplayer::IMultiplayer | pure virtual |
| AddLevelLoadBlockedHandler(LevelLoadBlockedEvent::Handler &handler)=0 | Multiplayer::IMultiplayer | pure virtual |
| AddNetworkInitHandler(NetworkInitEvent::Handler &handler)=0 | Multiplayer::IMultiplayer | pure virtual |
| AddNoServerLevelLoadedHandler(NoServerLevelLoadedEvent::Handler &handler)=0 | Multiplayer::IMultiplayer | pure virtual |
| AddNotifyClientMigrationHandler(NotifyClientMigrationEvent::Handler &handler)=0 | Multiplayer::IMultiplayer | pure virtual |
| AddNotifyEntityMigrationEventHandler(NotifyEntityMigrationEvent::Handler &handler)=0 | Multiplayer::IMultiplayer | pure virtual |
| AddServerAcceptanceReceivedHandler(ServerAcceptanceReceivedEvent::Handler &handler)=0 | Multiplayer::IMultiplayer | pure virtual |
| AddSessionInitHandler(SessionInitEvent::Handler &handler)=0 | Multiplayer::IMultiplayer | pure virtual |
| AddSessionShutdownHandler(SessionShutdownEvent::Handler &handler)=0 | Multiplayer::IMultiplayer | pure virtual |
| AddVersionMismatchHandler(VersionMismatchEvent::Handler &handler)=0 | Multiplayer::IMultiplayer | pure virtual |
| AZ_RTTI(IMultiplayer, "{90A001DD-AD31-46C7-9FBE-1059AFB7F5E9}") (defined in Multiplayer::IMultiplayer) | Multiplayer::IMultiplayer | |
| CompleteClientMigration(uint64_t temporaryUserIdentifier, AzNetworking::ConnectionId connectionId, const HostId &publicHostId, ClientInputId migratedClientInputId)=0 | Multiplayer::IMultiplayer | pure virtual |
| Connect(const AZStd::string &remoteAddress, uint16_t port, const AZStd::string &connectionTicket="")=0 | Multiplayer::IMultiplayer | pure virtual |
| GetAgentType() const =0 | Multiplayer::IMultiplayer | pure virtual |
| GetCurrentBlendFactor() const =0 | Multiplayer::IMultiplayer | pure virtual |
| GetCurrentHostTimeMs() const =0 | Multiplayer::IMultiplayer | pure virtual |
| GetNetworkEntityManager()=0 | Multiplayer::IMultiplayer | pure virtual |
| GetNetworkTime()=0 | Multiplayer::IMultiplayer | pure virtual |
| GetShouldSpawnNetworkEntities() const =0 | Multiplayer::IMultiplayer | pure virtual |
| GetStats() | Multiplayer::IMultiplayer | inline |
| InitializeMultiplayer(MultiplayerAgentType state)=0 | Multiplayer::IMultiplayer | pure virtual |
| RegisterPlayerIdentifierForRejoin(uint64_t temporaryUserIdentifier, NetEntityId controlledEntityId)=0 | Multiplayer::IMultiplayer | pure virtual |
| SendNotifyClientMigrationEvent(AzNetworking::ConnectionId connectionId, const HostId &hostId, uint64_t userIdentifier, ClientInputId lastClientInputId, NetEntityId controlledEntityId)=0 | Multiplayer::IMultiplayer | pure virtual |
| SendNotifyEntityMigrationEvent(const ConstNetworkEntityHandle &entityHandle, const HostId &remoteHostId)=0 | Multiplayer::IMultiplayer | pure virtual |
| SendReadyForEntityUpdates(bool readyForEntityUpdates)=0 | Multiplayer::IMultiplayer | pure virtual |
| SetShouldSpawnNetworkEntities(bool value)=0 | Multiplayer::IMultiplayer | pure virtual |
| StartHosting(uint16_t port=UseDefaultHostPort, bool isDedicated=true)=0 (defined in Multiplayer::IMultiplayer) | Multiplayer::IMultiplayer | pure virtual |
| Terminate(AzNetworking::DisconnectReason reason)=0 | Multiplayer::IMultiplayer | pure virtual |
| UseDefaultHostPort | Multiplayer::IMultiplayer | static |
| ~IMultiplayer()=default (defined in Multiplayer::IMultiplayer) | Multiplayer::IMultiplayer | virtual |