Open 3D Engine Multiplayer Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Multiplayer::NetworkDebugPlayerIdComponent, including all inherited members.
AZ_MULTIPLAYER_COMPONENT(Multiplayer::NetworkDebugPlayerIdComponent, s_networkDebugPlayerIdComponentConcreteUuid, Multiplayer::NetworkDebugPlayerIdComponentBase) (defined in Multiplayer::NetworkDebugPlayerIdComponent) | Multiplayer::NetworkDebugPlayerIdComponent | |
OnActivate(EntityIsMigrating entityIsMigrating) override (defined in Multiplayer::NetworkDebugPlayerIdComponent) | Multiplayer::NetworkDebugPlayerIdComponent | |
OnDeactivate(EntityIsMigrating entityIsMigrating) override (defined in Multiplayer::NetworkDebugPlayerIdComponent) | Multiplayer::NetworkDebugPlayerIdComponent | |
OnTick(float deltaTime, AZ::ScriptTimePoint time) override (defined in Multiplayer::NetworkDebugPlayerIdComponent) | Multiplayer::NetworkDebugPlayerIdComponent | |
Reflect(AZ::ReflectContext *context) (defined in Multiplayer::NetworkDebugPlayerIdComponent) | Multiplayer::NetworkDebugPlayerIdComponent | static |