Open 3D Engine Multiplayer Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Multiplayer::NetworkEntityAuthorityTracker, including all inherited members.
AddEntityAuthorityManager(ConstNetworkEntityHandle entityHandle, const HostId &newOwner) (defined in Multiplayer::NetworkEntityAuthorityTracker) | Multiplayer::NetworkEntityAuthorityTracker | |
DoesEntityHaveOwner(ConstNetworkEntityHandle entityHandle) const (defined in Multiplayer::NetworkEntityAuthorityTracker) | Multiplayer::NetworkEntityAuthorityTracker | |
GetEntityAuthorityManager(ConstNetworkEntityHandle entityHandle) const (defined in Multiplayer::NetworkEntityAuthorityTracker) | Multiplayer::NetworkEntityAuthorityTracker | |
NetworkEntityAuthorityTracker(INetworkEntityManager &networkEntityManager) (defined in Multiplayer::NetworkEntityAuthorityTracker) | Multiplayer::NetworkEntityAuthorityTracker | |
RemoveEntityAuthorityManager(ConstNetworkEntityHandle entityHandle, const HostId &previousOwner) (defined in Multiplayer::NetworkEntityAuthorityTracker) | Multiplayer::NetworkEntityAuthorityTracker | |
SetTimeoutTimeMs(AZ::TimeMs timeoutTimeMs) (defined in Multiplayer::NetworkEntityAuthorityTracker) | Multiplayer::NetworkEntityAuthorityTracker |