Open 3D Engine Multiplayer Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Multiplayer::NetworkSpawnableLibrary Member List

This is the complete list of members for Multiplayer::NetworkSpawnableLibrary, including all inherited members.

AZ_RTTI(NetworkSpawnableLibrary, "{65E15F33-E893-49C2-A8E2-B6A8A6EF31E0}", INetworkSpawnableLibrary) (defined in Multiplayer::NetworkSpawnableLibrary)Multiplayer::NetworkSpawnableLibrary
AZ_RTTI(INetworkSpawnableLibrary, "{A3CF809C-6C1D-4B43-B2C4-3901B5DE1ABE}") (defined in Multiplayer::INetworkSpawnableLibrary)Multiplayer::INetworkSpawnableLibrary
BuildSpawnablesList() overrideMultiplayer::NetworkSpawnableLibraryvirtual
GetAssetIdByName(AZ::Name name) override (defined in Multiplayer::NetworkSpawnableLibrary)Multiplayer::NetworkSpawnableLibraryvirtual
GetSpawnableNameFromAssetId(AZ::Data::AssetId assetId) override (defined in Multiplayer::NetworkSpawnableLibrary)Multiplayer::NetworkSpawnableLibraryvirtual
NetworkSpawnableLibrary() (defined in Multiplayer::NetworkSpawnableLibrary)Multiplayer::NetworkSpawnableLibrary
ProcessSpawnableAsset(const AZStd::string &relativePath, AZ::Data::AssetId id) override (defined in Multiplayer::NetworkSpawnableLibrary)Multiplayer::NetworkSpawnableLibraryvirtual
~INetworkSpawnableLibrary()=default (defined in Multiplayer::INetworkSpawnableLibrary)Multiplayer::INetworkSpawnableLibraryvirtual
~NetworkSpawnableLibrary() (defined in Multiplayer::NetworkSpawnableLibrary)Multiplayer::NetworkSpawnableLibrary