Open 3D Engine Multiplayer Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Multiplayer::MultiplayerStats, including all inherited members.
CalculateComponentPropertyUpdateRecvMetrics(NetComponentId netComponentId) const (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
CalculateComponentPropertyUpdateSentMetrics(NetComponentId netComponentId) const (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
CalculateComponentRpcsRecvMetrics(NetComponentId netComponentId) const (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
CalculateComponentRpcsSentMetrics(NetComponentId netComponentId) const (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
CalculateTotalPropertyUpdateRecvMetrics() const (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
CalculateTotalPropertyUpdateSentMetrics() const (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
CalculateTotalRpcsRecvMetrics() const (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
CalculateTotalRpcsSentMetrics() const (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
ConnectHandlers(EventHandlers &handlers) (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
m_clientConnectionCount (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
m_componentStats (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
m_entityCount (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
m_events (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
m_recordMetricIndex (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
m_serverConnectionCount (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
m_totalHistoryTimeMs (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
MetricRingbuffer typedef (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
RecordComponentSerializeEnd(AzNetworking::SerializerMode mode, NetComponentId netComponentId) (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
RecordEntitySerializeStart(AzNetworking::SerializerMode mode, AZ::EntityId entityId, const char *entityName) (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
RecordEntitySerializeStop(AzNetworking::SerializerMode mode, AZ::EntityId entityId, const char *entityName) (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
RecordFrameTime(AZ::TimeUs networkFrameTime) (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
RecordPropertyReceived(NetComponentId netComponentId, PropertyIndex propertyId, uint32_t totalBytes) (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
RecordPropertySent(NetComponentId netComponentId, PropertyIndex propertyId, uint32_t totalBytes) (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
RecordRpcReceived(AZ::EntityId entityId, const char *entityName, NetComponentId netComponentId, RpcIndex rpcId, uint32_t totalBytes) (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
RecordRpcSent(AZ::EntityId entityId, const char *entityName, NetComponentId netComponentId, RpcIndex rpcId, uint32_t totalBytes) (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
ReserveComponentStats(NetComponentId netComponentId, uint16_t propertyCount, uint16_t rpcCount) (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | |
RingbufferSamples (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats | static |
TickStats(AZ::TimeMs metricFrameTimeMs) (defined in Multiplayer::MultiplayerStats) | Multiplayer::MultiplayerStats |