Open 3D Engine OpenXRVk Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for OpenXRVk::Device, including all inherited members.
AZ_CLASS_ALLOCATOR(Device, AZ::SystemAllocator) (defined in OpenXRVk::Device) | OpenXRVk::Device | |
AZ_RTTI(Device, "{81FD9B99-EDA5-4381-90EC-335073554379}", XR::Device) (defined in OpenXRVk::Device) | OpenXRVk::Device | |
Create() (defined in OpenXRVk::Device) | OpenXRVk::Device | static |
GetGraphicsBinding(AZ::RHI::HardwareQueueClass queueClass) const | OpenXRVk::Device | |
GetNativeDevice() const | OpenXRVk::Device | |
GetNativePhysicalDevice() const | OpenXRVk::Device | |
GetPredictedDisplayTime() const | OpenXRVk::Device | |
GetViewFov(AZ::u32 viewIndex, AZ::RPI::FovData &outFovData) const override | OpenXRVk::Device | |
GetViewPose(AZ::u32 viewIndex, AZ::RPI::PoseData &outPoseData) const override | OpenXRVk::Device | |
ShouldRender() const | OpenXRVk::Device |