Open 3D Engine PhysX Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
PhysX::Editor::Cell Member List

This is the complete list of members for PhysX::Editor::Cell, including all inherited members.

Cell(QWidget *parent, const Data &cell) (defined in PhysX::Editor::Cell)PhysX::Editor::Cell
OnLayerChanged(AzPhysics::CollisionGroups::Id groupId, const AzPhysics::CollisionLayer &layer, bool enabled) (defined in PhysX::Editor::Cell)PhysX::Editor::Cellsignal
sizeHint() const override (defined in PhysX::Editor::Cell)PhysX::Editor::Cell