Open 3D Engine PhysX Gem API Reference
24.09
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This is the complete list of members for PhysX::PhysXFixedJoint, including all inherited members.
AZ_CLASS_ALLOCATOR(PhysXFixedJoint, AZ::SystemAllocator) (defined in PhysX::PhysXFixedJoint) | PhysX::PhysXFixedJoint | |
AZ_CLASS_ALLOCATOR(PhysXJoint, AZ::SystemAllocator) (defined in PhysX::PhysXJoint) | PhysX::PhysXJoint | |
AZ_RTTI(PhysXFixedJoint, "{B821D6D8-7B41-479D-9325-F9BC9754C5F8}", PhysX::PhysXJoint) (defined in PhysX::PhysXFixedJoint) | PhysX::PhysXFixedJoint | |
AZ_RTTI(PhysXJoint, "{DBE1D185-E318-407D-A5A1-AC1DE7F4A62D}", AzPhysics::Joint) (defined in PhysX::PhysXJoint) | PhysX::PhysXJoint | |
GetChildBodyHandle() const override (defined in PhysX::PhysXJoint) | PhysX::PhysXJoint | |
GetNativePointer() const override (defined in PhysX::PhysXJoint) | PhysX::PhysXJoint | |
GetNativeType() const override (defined in PhysX::PhysXFixedJoint) | PhysX::PhysXFixedJoint | |
GetParentBodyHandle() const override (defined in PhysX::PhysXJoint) | PhysX::PhysXJoint | |
m_childBodyHandle (defined in PhysX::PhysXJoint) | PhysX::PhysXJoint | protected |
m_name (defined in PhysX::PhysXJoint) | PhysX::PhysXJoint | protected |
m_parentBodyHandle (defined in PhysX::PhysXJoint) | PhysX::PhysXJoint | protected |
m_pxJoint (defined in PhysX::PhysXJoint) | PhysX::PhysXJoint | protected |
m_sceneHandle (defined in PhysX::PhysXJoint) | PhysX::PhysXJoint | protected |
PhysXFixedJoint(const FixedJointConfiguration &configuration, AzPhysics::SceneHandle sceneHandle, AzPhysics::SimulatedBodyHandle parentBodyHandle, AzPhysics::SimulatedBodyHandle childBodyHandle) (defined in PhysX::PhysXFixedJoint) | PhysX::PhysXFixedJoint | |
PhysXJoint(AzPhysics::SceneHandle sceneHandle, AzPhysics::SimulatedBodyHandle parentBodyHandle, AzPhysics::SimulatedBodyHandle childBodyHandle) (defined in PhysX::PhysXJoint) | PhysX::PhysXJoint | |
SetChildBody(AzPhysics::SimulatedBodyHandle childBody) override (defined in PhysX::PhysXJoint) | PhysX::PhysXJoint | |
SetParentBody(AzPhysics::SimulatedBodyHandle parentBody) override (defined in PhysX::PhysXJoint) | PhysX::PhysXJoint | |
SetPxActors() (defined in PhysX::PhysXJoint) | PhysX::PhysXJoint | protected |
~PhysXFixedJoint()=default (defined in PhysX::PhysXFixedJoint) | PhysX::PhysXFixedJoint | virtual |
~PhysXJoint()=default (defined in PhysX::PhysXJoint) | PhysX::PhysXJoint | virtual |