Open 3D Engine PhysX Gem API Reference 23.10.0
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PhysX::SceneSimulationFilterCallback Member List

This is the complete list of members for PhysX::SceneSimulationFilterCallback, including all inherited members.

pairFound(physx::PxU32 pairId, physx::PxFilterObjectAttributes attributes0, physx::PxFilterData filterData0, const physx::PxActor *actor0, const physx::PxShape *shape0, physx::PxFilterObjectAttributes attributes1, physx::PxFilterData filterData1, const physx::PxActor *actor1, const physx::PxShape *shape1, physx::PxPairFlags &pairFlags) override (defined in PhysX::SceneSimulationFilterCallback)PhysX::SceneSimulationFilterCallback
pairLost(physx::PxU32 pairId, physx::PxFilterObjectAttributes attributes0, physx::PxFilterData filterData0, physx::PxFilterObjectAttributes attributes1, physx::PxFilterData filterData1, bool objectRemoved) override (defined in PhysX::SceneSimulationFilterCallback)PhysX::SceneSimulationFilterCallback
RegisterSuppressedCollision(const AzPhysics::SimulatedBody *body0, const AzPhysics::SimulatedBody *body1)PhysX::SceneSimulationFilterCallback
SceneSimulationFilterCallback()=default (defined in PhysX::SceneSimulationFilterCallback)PhysX::SceneSimulationFilterCallback
statusChange(physx::PxU32 &pairId, physx::PxPairFlags &pairFlags, physx::PxFilterFlags &filterFlags) override (defined in PhysX::SceneSimulationFilterCallback)PhysX::SceneSimulationFilterCallback
UnregisterSuppressedCollision(const AzPhysics::SimulatedBody *body0, const AzPhysics::SimulatedBody *body1)PhysX::SceneSimulationFilterCallback
~SceneSimulationFilterCallback()=default (defined in PhysX::SceneSimulationFilterCallback)PhysX::SceneSimulationFilterCallback