Open 3D Engine Profiler Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Profiler::CpuProfiler, including all inherited members.
AZ_CLASS_ALLOCATOR(CpuProfiler, AZ::SystemAllocator) (defined in Profiler::CpuProfiler) | Profiler::CpuProfiler | |
AZ_RTTI(CpuProfiler, "{10E9D394-FC83-4B45-B2B8-807C6BF07BF0}", AZ::Debug::Profiler) (defined in Profiler::CpuProfiler) | Profiler::CpuProfiler | |
BeginContinuousCapture() | Profiler::CpuProfiler | |
BeginRegion(const AZ::Debug::Budget *budget, const char *eventName, size_t eventNameArgCount,...) final override | Profiler::CpuProfiler | |
CpuProfiler()=default (defined in Profiler::CpuProfiler) | Profiler::CpuProfiler | |
CpuTimingLocalStorage (defined in Profiler::CpuProfiler) | Profiler::CpuProfiler | friend |
EndContinuousCapture(AZStd::ring_buffer< TimeRegionMap > &flushTarget) (defined in Profiler::CpuProfiler) | Profiler::CpuProfiler | |
EndRegion(const AZ::Debug::Budget *budget) final override (defined in Profiler::CpuProfiler) | Profiler::CpuProfiler | |
GetTimeRegionMap() const | Profiler::CpuProfiler | |
Init() | Profiler::CpuProfiler | |
IsContinuousCaptureInProgress() const | Profiler::CpuProfiler | |
IsProfilerEnabled() const (defined in Profiler::CpuProfiler) | Profiler::CpuProfiler | |
OnSystemTick() final override | Profiler::CpuProfiler | |
SetProfilerEnabled(bool enabled) | Profiler::CpuProfiler | |
Shutdown() (defined in Profiler::CpuProfiler) | Profiler::CpuProfiler | |
~CpuProfiler()=default (defined in Profiler::CpuProfiler) | Profiler::CpuProfiler |