| AddVertex(float x, float y, float z, unsigned int color) (defined in RecastNavigation::RecastNavigationDebugDraw) | RecastNavigation::RecastNavigationDebugDraw | protected |
| begin(duDebugDrawPrimitives prim, float size=1.0f) override (defined in RecastNavigation::RecastNavigationDebugDraw) | RecastNavigation::RecastNavigationDebugDraw | |
| depthMask(bool state) override | RecastNavigation::RecastNavigationDebugDraw | inline |
| end() override (defined in RecastNavigation::RecastNavigationDebugDraw) | RecastNavigation::RecastNavigationDebugDraw | |
| m_currentPrim (defined in RecastNavigation::RecastNavigationDebugDraw) | RecastNavigation::RecastNavigationDebugDraw | protected |
| m_drawLines | RecastNavigation::RecastNavigationDebugDraw | protected |
| m_verticesToDraw | RecastNavigation::RecastNavigationDebugDraw | protected |
| m_viewAabb | RecastNavigation::RecastNavigationDebugDraw | protected |
| RecastNavigationDebugDraw(bool drawLines=false) (defined in RecastNavigation::RecastNavigationDebugDraw) | RecastNavigation::RecastNavigationDebugDraw | explicit |
| SetViewableAabb(const AZ::Aabb &viewAabb) | RecastNavigation::RecastNavigationDebugDraw | |
| texture(bool state) override | RecastNavigation::RecastNavigationDebugDraw | inline |
| vertex(const float *pos, unsigned int color) override (defined in RecastNavigation::RecastNavigationDebugDraw) | RecastNavigation::RecastNavigationDebugDraw | |
| vertex(float x, float y, float z, unsigned int color) override (defined in RecastNavigation::RecastNavigationDebugDraw) | RecastNavigation::RecastNavigationDebugDraw | |
| vertex(const float *pos, unsigned int color, const float *uv) override (defined in RecastNavigation::RecastNavigationDebugDraw) | RecastNavigation::RecastNavigationDebugDraw | |
| vertex(float x, float y, float z, unsigned int color, float u, float v) override (defined in RecastNavigation::RecastNavigationDebugDraw) | RecastNavigation::RecastNavigationDebugDraw | |